For those who are interested in playing the most realistic game possible, and want standardized settings that everyone can use (for bragging rights, o'course), this is the thread to tread.
To begin the debate, I will submit what I, at this point, consider the most realistic settings:
Simultaneous (possibly with turned based war). Deity. Raging Hordes. 1x 1x. 100x100. 4 Billion. Continents. Large Land Masses. Huts on. Bribing on (this shall spark debate!). Wonders on. Tech steal on. Seven Civs. No chat from start (icq is fine). As many humans as possible.
Now, the debates will obviously have to be supported with testing. So everyone will have ample time to prove whether i am simply a delusional neophyte or a soothsayer. Just as, with a different spin, I will have ample time to prove whether you guys are a bunch of confused, egalitarian, post-modernist aesthetics.
Take it away folks.
To begin the debate, I will submit what I, at this point, consider the most realistic settings:
Simultaneous (possibly with turned based war). Deity. Raging Hordes. 1x 1x. 100x100. 4 Billion. Continents. Large Land Masses. Huts on. Bribing on (this shall spark debate!). Wonders on. Tech steal on. Seven Civs. No chat from start (icq is fine). As many humans as possible.
Now, the debates will obviously have to be supported with testing. So everyone will have ample time to prove whether i am simply a delusional neophyte or a soothsayer. Just as, with a different spin, I will have ample time to prove whether you guys are a bunch of confused, egalitarian, post-modernist aesthetics.
Take it away folks.


), why did you have to show me that so bad? one day you'll lose games because you told your opponents about their weak points too obviously! In Civ2, you don't have to fear such, yet, but there will players come that are able to get certain advantages just out of showing off (or whatever) attempts like those by you. "Telling them where they are" can become dangerous for you, even if it's not, currently.
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