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  • obsolete units - the explorer case

    explorers are one of my favorite units and of much use even later in the game. but it seems i can´t build them anymore after the discovering of chivalry which is very early in the game.
    if i don´t change explorer-production after chivalry i still can build them as long as i keep it. however i can´t start building them in another city or after changing - seems to be a bug because normally obsolete units are upgraded by the new one e.g. phalanx to spearmen (would be interesting if it´s the same with warriors which don´t have an upgrade too, anyone has tried it out?).

    another point: both chivalry and seafearing are early techs. what happens if i get chivalry before sf? can i build explorers as long as i like?
    i remember building explorers very late in the game before i upgraded my multiplayer version, and even sometimes nowaydays (maybe the host hasn´t updated?)

    ------------------
    god made weed.....you don´t really think he fails sometimes?

    weed god, chief of EUROPA
    www.multispieler.de
    <font size=1 face=Arial color=444444>[This message has been edited by weird god (edited January 16, 2001).]</font>
    weird god, EUROPA

  • #2
    That is unusual, and I am able to build them later than that too.
    The journey itself is the thing~Odysseus

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    • #3
      actually i host lots of my games and i´m pretty sure that i don´t have a modified rules text. i also asked w0ke about this and he told me that in his games chivalry also makes explorers obsolete. he´s an european too so maybe this is caused by the patch for the non-us version....

      weird god, EUROPA

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      • #4
        <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
        <img src="/images/blue1.gif" width=100% height=1>
        </font><font size=1>Originally posted by weird god on 01-16-2001 04:03 PM</font>
        actually i host lots of my games and i´m pretty sure that i don´t have a modified rules text. i also asked w0ke about this and he told me that in his games chivalry also makes explorers obsolete. he´s an european too so maybe this is caused by the patch for the non-us version....

        <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

        Strange. Well, changing it is easy enough...

        ------------------
        Curumbor Elendil
        http://pantheon.yale.edu/~jps35/
        ICQ 56126989
        Curumbor Elendil
        http://pantheon.yale.edu/~jps35/
        ICQ 56126989

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        • #5
          i´m surprised this doesn´t occur in your games, i always thought this was caused by the update. i don´t really understand the civ2-code and i don´t want to change it, but if it only happens with the non-us update i´m gonna think about it. please let me know which version you use and how the explorer-thing works on your machine.
          weird god, EUROPA

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          • #6
            Chivalry elimates horseman.Explorers last until Guerrilla Warfare IIRC.Supposed to anyways.
            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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            • #7
              i tested to invent chivalry before seafearing, and guess what....i couldn´t even build a single explorer. this sucks! so it´s definetly sure, for whatever reason, chivalry obsoletes explorers. any europeans out there to confirm my non-us-version-sucks-theory??
              weird god, EUROPA

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              • #8
                or any americans where this accures too?
                weird god, EUROPA

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                • #9
                  Weird, it's easy to change this, it doesn't take 15 seconds. Just open your rules.txt file in your main civ2 directory, scroll about two-thirds of the way down, and you'll start to see units. The legend at the top of where the units begin shows the format for the numbers and letters you see (it's self-explanatory). You'll see "Chi" as one of the inputs next to Explorer. Change that to "Gue." (no period) Save it, and you've finished!

                  ------------------
                  Curumbor Elendil
                  http://pantheon.yale.edu/~jps35/
                  ICQ 56126989
                  Curumbor Elendil
                  http://pantheon.yale.edu/~jps35/
                  ICQ 56126989

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                  • #10
                    It should look like this

                    The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                    • #11
                      That is very weird. In all versions of the game the explorer unit is supposed to expire with Guerrilla Warfare, which is a very late-game tech. I think the host of your game has been using a modified rules.txt that (s)he didn't tell you about.

                      ------------------
                      Curumbor Elendil
                      http://pantheon.yale.edu/~jps35/
                      ICQ 56126989
                      Curumbor Elendil
                      http://pantheon.yale.edu/~jps35/
                      ICQ 56126989

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                      • #12
                        <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                        <img src="/images/blue1.gif" width=100% height=1>
                        </font><font size=1>Originally posted by weird god on 01-17-2001 12:28 PM</font>
                        hmmmmmm. i´ve no rules.txt file but a rules.ger which i can open with the word pad. the original explorer line is:

                        Entdecker, Gue, 0, 1.,0, 0a,1d, 1h,1f, 3,0, 0, Sea, 000001000000010

                        entdecker is german for explorer. it´s the same as above...
                        <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                        I see...Probably you selected the German-language option for Civ so it uses rules.ger instead. Just do the same as recommended above, and it should work.

                        ------------------
                        Curumbor Elendil
                        http://pantheon.yale.edu/~jps35/
                        ICQ 56126989
                        Curumbor Elendil
                        http://pantheon.yale.edu/~jps35/
                        ICQ 56126989

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                        • #13
                          there´s no need to change the rules.ger because it is already the same as recommended (see above). i´ve no other rules.* file at all....damn
                          weird god, EUROPA

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                          • #14
                            <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                            <img src="/images/blue1.gif" width=100% height=1>
                            </font><font size=1>Originally posted by weird god on 01-17-2001 01:40 PM</font>
                            there´s no need to change the rules.ger because it is already the same as recommended (see above). i´ve no other rules.* file at all....damn
                            <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                            Oh, sorry. Duh. :smacks forehead:
                            I don't know what to tell you, except maybe to change the name of rules.ger to rules.txt.



                            ------------------
                            Curumbor Elendil
                            http://pantheon.yale.edu/~jps35/
                            ICQ 56126989
                            Curumbor Elendil
                            http://pantheon.yale.edu/~jps35/
                            ICQ 56126989

                            Comment


                            • #15
                              Well this is odd.The game won't use a file labeled rules.ger.It must be rules.txt.There must another one in there somewhere.My copy has a rules.ger,rules.fre and the rules.txt.There should be .ger copies of several files..ger and .fre are for French or German versions.You can substitute and make your copy into French or German.I have done this,but can't answer why.

                              Another thing,if your game was using that text,the explorer would function normally and all your units would be labeled in German.

                              How does the pc version work?Is there a support folder?
                              The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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