Cavebear, lets just call it "a classy version of Civ" period, and leave the zone out of it
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Anyone up for a "Pluel"?
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Crusty & Co
I have to work tomorrow (Weds here in Aussie) so I can't play USA Tues night for The Challenge game. I could play USA Weds night (Thurs here) but finbar is in another scheduled game with the Apolyton elite, I think....
so, maybe we could have our first session of this new game on your Weds night....
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*THE DEITY*
#8388924
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Nov 1 sounds great for a launch on the big game, but I would love to get something started this Wenesday if others want to as well. I'll also be available Tuesday Nights. Two weeks is just an awful long time.....
Crustacian-
"Just like confessing host techs and # of settlers, I expect anyone to mention any unintintional lag related "benifits" they get in a game so the other players can agree how to deal with it."
This just basically means that all players reveal their starting assets, so that there is an even start to the game??
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"Oh people, know that you have committed great sins. If you ask me what proof I have for these words, I say it is because I am the punishment of God. If you had not committed great sins, God would not have sent a punishment like me upon you!" -- Genghis Khan, Bukhara 1220
<font size=1 face=Arial color=444444>[This message has been edited by drake (edited October 17, 2000).]</font>I see the world through bloodshot eyes
Streets filled with blood from distant lies.
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
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</font><font size=1>Originally posted by drake on 10-17-2000 09:23 AM</font>
This just basically means that all players reveal their starting assets, so that there is an even start to the game??
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drake, we could do this if all agreed, but it was not what I was trying to suggest. I was just using a parralel principle that others already use comonly in games to support, in view of all the versions of the game out there, the need to have a game where all are fairly evenly matched with no extra edges other than their game skills and experience.
So just like many will openly say if they start with host tech advantage in case all want to restart until there is none, it would be nice if the players in this game agreed to have just the standard game version "stock" so to speak from the company. And that we would refrain from letting lag related bug advantages aid us and so forth.
One game it seemed like when i lost a city I would get gold ADDED to my treasury. A couple times when gold was gifted to me I recieved a good deal larger amounts than gifted. Tho I do not understand how to consistantly achieve these things, still if in this game stuff like that happens it would defeat the purpose of the game, and for example if it happened to me I would mention it so we could all decide how to handle it.
I have nothing against those who use free versions of the game bootlegged, but I am unsure if these are in part responcible for some of the bugs. Maybe it really makes no differance, but a stock version just seemed to be a common denominator to work from.
And if someone gained through a bug an edge just say so and we can decide how to even it out.
So Deity does nov 1st US wed eve sound good to you for a starting date with tuesday eves also possible?
Anyone who wants to not wait should feel free to start one long as there is someone left to play nappy and me If it was three of us that would be a game in itself.
Do all agree that 6 or 7 players might be too much to co ordinate? Other posts in the past suggest it can be hard to keep going.
The journey itself is the thing~Odysseus
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I have a couple premade maps that can be used. They give each player a similar starting location, land mass, hutts, special ressources, access to other civs.
Regarding the dips: no tech stealing is ok with me. What about sabotage?
I guess you can still pick up a tech by conquering a city.
I like the idea of setting a goal that would allow to declare a winner in a shorter period of time (other than complete conquest and landing in AC whitch takes forever in large MP games).
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Crustacians settings work for me. A pure game, with no luck involved would be refreshing. I initially thought that having no wonders would kind of defeat the purpose of the game, but in a sense it would make it more interesting and "realistic" as far as civ gets. I would prefer world conquest, or spaceship launched as the margin of victory. I know this would make for a really long game, but by having other goals such as powergraph, or wealth, etc. declare a winner would make it feel like an incomplete game(atleast to me). A traditional game sounds more fun. In my opinion more than five players is too many- too long and too hard to stay consistent, but thats just me.
<font size=1 face=Arial color=444444>[This message has been edited by drake (edited October 18, 2000).]</font>I see the world through bloodshot eyes
Streets filled with blood from distant lies.
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Arii,
Those maps would be good to use. Can the huts be illiminated?
Are you familiar with them, so the other players should review the one we use?
This is no problem to me since if it were a world map we all are familiar with anyway.
It may be good for all to be familiar with the map.
brocher
crustacian
deity
drake
nappy
are on for next wed.
anything in suggested settings above not agreeable just say so.
<font size=1 face=Arial color=444444>[This message has been edited by Crustacian (edited October 18, 2000).]</font>The journey itself is the thing~Odysseus
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lets vote on settings to see where interest lies.
differing interests in this area is ok cuz several games can be set up to accomodate variety.
King King for me.
Emporer
Deity
1x1 for me FIRM
Large world medium to small land no huge continents.
A premade map with equal starting locations or home continents even if it is geometrical is fine with me. But flexible.
No Ai's FIRM
Apollo wonder only
No huts <---I seem to remember this being possible
Diplomats and spys can only make embassies, gather visual intelligence, sabotage units, not city improvements. No stealing, no bribing.
These are what I would like, but can be flexable.
Suas333:
A pluel is not necissarily a bloodlust style of playing. It can be a space race with war or without, science race only (no war, no SS), or a maximum pop by a certain date, or conquer the world, or win by powergraph...whatever.
But it is done as individuals rather than with alliances. With actual exploration and intelligence, rather than trading maps, techs, and tip offs.
There is nothing like a good ol regular game of Civ with wonders, stealing...you name it...
But this is for a little something differant, and still using standard game version...NO MODS.
<font size=1 face=Arial color=444444>[This message has been edited by Crustacian (edited October 18, 2000).]</font>The journey itself is the thing~Odysseus
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I just put together a custom kick ass map for this 5 player game. 5 Continents, same amount of area, same amount of resources, same amounts of terrain, etc.(give or take a couple) will be the starting points for each player. But surrounding these continents, -which are relatively evenly spaced- are a great variety of land masses and islands. In the center of the map is a massive continent. The setup of the map gives a player some privacy if they so desire, but is really designed to encourage interactivity. But it is large, so there will definetly not be any early conquests..............icq me if you want a copy to check out- for a game like this, this will be perfect.I see the world through bloodshot eyes
Streets filled with blood from distant lies.
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Crusty...settings sound fine to me. If no happy wonders are allowed,we should probably play at king level.Allowing Manhattan Project would make it more historical/realistic. If you decide on a premade/known map, please e-mail me a copy to racndoc@home.com. Leaving town Friday for Maui......see you at 6pm on Nov. 1st.
Aloha
Nappy" First France......then the WORLD!"
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Nap Bonaparte is Nappy... I am a little slow somedays! Cool. Sounds like you have been on a bit of a winning streak.. good stuff!
6 pm PST is a little early, but possible for me. A once a week game would fit best into my schedule. I will confirm soon."Old age and treachery will overcome youth and skill"
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So is Oct. 25th the definite start date? I want to play with this crowd, but I plan on starting a different game next week with Capo if the start date isn't until Nov 2....................Crusty- this is your game, so let me know.
<font size=1 face=Arial color=444444>[This message has been edited by drake (edited October 19, 2000).]</font>I see the world through bloodshot eyes
Streets filled with blood from distant lies.
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Hey, guys,
I like the idea of using "equal" start maps. If you use something similar to one of Cavebear's maps, I'd love to play.
I played on one of Cavebear's maps one time where the whole map was revealed from the start. That might be something to consider as well.
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