Announcement

Collapse
No announcement yet.

play civ simultaneous not turn based?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
    <img src="/images/blue1.gif" width=100% height=1>
    </font><font size=1>Originally posted by deity on 12-17-2000 10:36 PM</font>
    I'm still in a mood and crook


    <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
    So you are Normal Deity then



    ------------------
    I'm Australia's nuclear cop
    I am the real Troll
    A.H. is a nice guy
    The difference between genius and stupidity is that genius has its limits

    Hydey the no-limits man.

    Comment


    • #32
      John replied to my thread in the Test of time forum:

      <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
      <img src="/images/blue1.gif" width=100% height=1>
      </font>
      There were a few things that got left in--or left out, depending on how you look at it. What happened was that as we went along, merrily working on the game, Spectrum and then Hasbro management (remember, development of this game spanned the Hasbro buy-out) fiddled with the schedule many, many times. One result of this was that features we once planned to finish had to be cut. Some were close to done, but not quite (and they hadn't been tested), while some were just started. Rather than go through and remove all the code, the programmers (on the off chance that maybe we could reanimate a feature or two) just deactivated it. (Don't ask me for details; I'm not a programmer.)

      The simultaneous human movement thing was actually a leftover from the Multiplayer Gold Edition. The team put it in and it seemed to work, but in testing we found that it caused major game play problems, including opportunities for blatant cheating. So, we nixed it in the shipping version, but the code, like a trick knee, remained in place waiting to cause trouble. We developed ToT based on a version of the MGE code-base--thus the legacy simultaneous human turns code.

      <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

      Might there be more!???
      Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

      Elie A. Shneour Skeptical Inquirer

      Comment


      • #33
        Any suggestions on how to perform the same hack on the Mac MPG? Unlike windows, Mac apps don't run around naked; it takes a little bit of knowledge to get the clothes off - knowledge that I don't posses!

        The MacSoft programmer that performed all the Mac patches has evidentally moved on and I don't know who to ask for help!

        Note: flaming Troll responses telling me to go buy a PC will just make me despondent and more likely to climb the UT "Texas Tower" with a scope rifle.

        ------------------
        Be what you is and not what you is not. Folks who do that are the happiest lot!
        - Mr. Wizard the Lizard,
        "Don't stop thinking about tomorrow! It'll soon be here!" - Fleetwood Mac

        Have you checked out the MacAddict Forums? I'm "Father of the Bar Mitzvah" if you visit!

        Comment


        • #34
          <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
          <img src="/images/blue1.gif" width=100% height=1>
          </font><font size=1>Originally posted by MacUser on 12-20-2000 07:45 AM</font>
          Any suggestions on how to perform the same hack on the Mac MPG? Unlike windows, Mac apps don't run around naked; it takes a little bit of knowledge to get the clothes off

          <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

          Try going to a fancy restaurant, maybe some wine... Then back at your house put on some soft music...


          Comment


          • #35
            So have any long term problems showed up? You speculated in the Civ Fanatic post that there might copuld be some.
            Host advantage could maybe be delt with by means of the "designated driver". Host could be a non agressive, maybe even nuetral type Civ with a unique strategy of somekind.

            Other than that this does not seem to be only a thing for war games. Remember if all movement takes place at the same time, even a peacefull game would go much quicker. If 5 players each take 15 minutes to move in turn based, how much savings in time is that if they all can move together for a total of 15 minutes? BEEG SAVINGS!! A 7 player diplo game could have days, maybe even weeks shaved off it in time spent moving.
            The journey itself is the thing~Odysseus

            Comment


            • #36
              I don't see what the complaining is all about.

              So what the defender will lose a horse out in the field. I don't see anyone whining about the fact that when someone attacks a city with 20 units you can now counter attack in the same turn. That imo is the biggest change, and gives the defender a huge advantage.
              Join the army, travel to foreign countries, meet exotic people -
              and kill them!

              Comment


              • #37
                <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                <img src="/images/blue1.gif" width=100% height=1>
                </font><font size=1>Originally posted by markusf on 12-20-2000 02:44 PM</font>
                So what the defender will lose a horse out in the field. I don't see anyone whining about the fact that when someone attacks a city with 20 units you can now counter attack in the same turn. That imo is the biggest change, and gives the defender a huge advantage.
                <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                I agree with you, Markus, that does give the defender a huge advantage. Plus, the defender can move additional defensive units into threatened cities (and fortify them instantly!), and it's a given that before a city is taken over, the defender will sell its most expensive improvement.

                Clay Pigeon, The Capo, Easthaven, some others, and I played a 7-player simul-turn game today and came across some bugs. One turn the game just hung up; it wouldn't flip over to the next turn even though everyone had moved. We even tried using a timer.

                Also, twice when we reloaded the game, the screen said "waiting for others to join" ten minutes after everyone had joined. We had to quit and try again. My hunch is that this bug may be the result of not everyone having edited the civ.ini file, but I don't know.

                ------------------
                Curumbor Elendil
                http://pantheon.yale.edu/~jps35/
                ICQ 56126989
                Curumbor Elendil
                http://pantheon.yale.edu/~jps35/
                ICQ 56126989

                Comment


                • #38
                  has nothing to do with the civ.ini. I ran into that as well. The host needs to restart as civ2 messes up the tcp/ip ports when there are more then 4 players. The part where it hangs is usually some dialup player who cut out or sort of disconnected, its very annoying.
                  Join the army, travel to foreign countries, meet exotic people -
                  and kill them!

                  Comment


                  • #39
                    I agree marcus
                    In the last game, I had a city under sieg. When i came up from the other side, my opponent moved some of the sieg units. Leaving just the one forifyed pike. Im sure he ment to move other units that were behind to stack the pike but befor he could i noticed it and bribed the pike. This changed the out look to my favor. But it probably would not hav happened in the regular game.

                    curumbor elendil - I noticed some lag in this game , did you have the same exp.

                    ------------------
                    if i display a lack of skill, please note the enthusiasm
                    if i display a lack of skill, please note the enthusiasm

                    Comment


                    • #40
                      "There would be total chaos in a huge war!"

                      oh yeah!

                      How can I do this in PC Civ 2 MGE or ToT (I have both)??

                      ------------------
                      You wouldn't like it
                      : You wouldn't like it here
                      : There ain't no entertainment
                      : And the judgments are severe
                      "Wait a minute..this isn''t FAUX dive, it's just a DIVE!"
                      "...Mangy dog staggering about, looking vainly for a place to die."
                      "sauna stories? There are no 'sauna stories'.. I mean.. sauna is sauna. You do by the laws of sauna." -P.

                      Comment


                      • #41
                        <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                        <img src="/images/blue1.gif" width=100% height=1>
                        </font><font size=1>Originally posted by Field Marshal Klesh on 12-20-2000 11:35 AM</font>
                        Try going to a fancy restaurant, maybe some wine... Then back at your house put on some soft music...


                        <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                        LOL! I wonder if my iMac likes Cosmopolitins?

                        ------------------
                        Be what you is and not what you is not. Folks who do that are the happiest lot!
                        - Mr. Wizard the Lizard,
                        "Don't stop thinking about tomorrow! It'll soon be here!" - Fleetwood Mac

                        Have you checked out the MacAddict Forums? I'm "Father of the Bar Mitzvah" if you visit!

                        Comment


                        • #42
                          <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                          <img src="/images/blue1.gif" width=100% height=1>
                          </font><font size=1>Originally posted by Clay Pigeon on 12-20-2000 04:56 PM</font>

                          curumbor elendil - I noticed some lag in this game , did you have the same exp.

                          <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                          I don't know, I was the host.

                          ------------------
                          Curumbor Elendil
                          http://pantheon.yale.edu/~jps35/
                          ICQ 56126989
                          Curumbor Elendil
                          http://pantheon.yale.edu/~jps35/
                          ICQ 56126989

                          Comment


                          • #43
                            Oh, wow, thank God. If this works...

                            My friend and I used to play CivNet on a null modem cable between my laptop and desktop. But Civ2 is a much better game than Civ... so we tried multiplayer Civ2. But Civ2 got rid of simultaneous mode, which was horrifying. One turn at a time is so SLOW! It made playing a game in one night almost impossible. In fact, it made things extremely slow and tedious as you'd sit around and wait for the other person to do all their Civ-type fiddling about with all their cities. I guess in a big multiplayer game you can spend the off-time in diplomacy, but with two... simultaneous was SO MUCH BETTER. Its absence in Civ2 meant that we've had to play our competitive games essentially against the computer - we start a game, save the 4000BC savegame, transfer it across, and then see who wins first etc. It's companionable Civ2, but it's not as competitive as simultaneous CivNet used to be.

                            If this works out... wow. All I can say is - whoever's in charge of Civ III, PLEASE BRING BACK THE SIMULTANEOUS PLAY OPTION!! Without it, two player Civ is much much less fun.

                            Comment


                            • #44
                              <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                              <img src="/images/blue1.gif" width=100% height=1>
                              </font><font size=1>Originally posted by AustralianJeremy on 12-23-2000 04:15 AM</font>
                              Oh, wow, thank God. If this works...

                              My friend and I used to play CivNet on a null modem cable between my laptop and desktop. But Civ2 is a much better game than Civ... so we tried multiplayer Civ2. But Civ2 got rid of simultaneous mode, which was horrifying. One turn at a time is so SLOW! It made playing a game in one night almost impossible. In fact, it made things extremely slow and tedious as you'd sit around and wait for the other person to do all their Civ-type fiddling about with all their cities. I guess in a big multiplayer game you can spend the off-time in diplomacy, but with two... simultaneous was SO MUCH BETTER. Its absence in Civ2 meant that we've had to play our competitive games essentially against the computer - we start a game, save the 4000BC savegame, transfer it across, and then see who wins first etc. It's companionable Civ2, but it's not as competitive as simultaneous CivNet used to be.

                              If this works out... wow. All I can say is - whoever's in charge of Civ III, PLEASE BRING BACK THE SIMULTANEOUS PLAY OPTION!! Without it, two player Civ is much much less fun.
                              <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>


                              I concure, your Excellency.


                              ------------------
                              "I'm too out of shape for a long fight so I'll have to kill you fast"
                              "If LESS is MORE, just think of how much MORE, MORE would be!"
                              I AM CANADIAN!
                              Civfanatics.com Civ 2 Multiplayer Ladder!
                              My Civ 2 Scenario Page.
                              I AM CANADIAN!
                              Gamecatcher: Multiplayer Civ 2 Democracy Game
                              CornEmpire Owner/Operator
                              Grand Minister: Dominion of the Balance & CornEmpire Software

                              Comment


                              • #45
                                >>>>>>> WARNING! <<<<<<<<<

                                Combat in this mode = instant success for either ...

                                A> the Civ with the 1st in color sequence &/or(?)

                                B> the player with the better connection to host machine

                                unless... U are playing a severely handicapping person that can not click on their mouse button.

                                Major Bummer!

                                Needs more testing / research to find out which is the bigger factor, I spent a brief but painful period trying to fight a war against someone that had <A> above. Don't know if [b] applied also.

                                But "Simultaneous" does NOT mean out of sequence.

                                ------------------
                                "Hm-m-m, doubt me you will?"
                                "Hm-m-m, doubt me you will?"

                                Comment

                                Working...