Gee, so much to respond too
mindseye:
In your comments on the two criteria for whether something is in the spirit of the game, I just had to laugh
(1) was it clearly intended as acceptable practice by the designers?" ... but all the manuals offer reloading up as a helpful tip
Yes, I agree that you shouldn't do it, but that just means we all agree, but disagree with the intent of the designers...
So this can't be a valid criteria
"(2) does it make any sense at all within the context of the game?" Well, you then say that unlimited movement makes sense and that railroad travel is legitimate. Yet you then say that you would limit it to maybe 15 squares. HUH. It is not realistic, even in an abstract way. There are many things that arent' realistic or make sense, even in the context of the game.
So both your criteria don't work
OzzyKP
I agree with Rah... Your holy than thou attitude that anybody that doesn't agree with you is wrong is just damn insulting. I believe that I stay within the spirit of the game... Heck, people can't agree on what the spirit of the game is. So get off you high horse and just admit that their are many perspectives to each issue.
iadkins
You say we shouldn't use bugs. And how the heck do you know what is a bug, or what was intended by the designers. We can only guess what the designers intended, so what some might think is a bug, may actually be what they intended. Again, even the manual states you should save before going into a hut, so by your own words, it's legal
So I come to the same conclusion... Know who you play with. If there are concerns with somebody new, discuss them up front. There will never be a general agreement on what is right or wrong... as seen by this thread.
Neither side is right, neither side is wrong.
Don't look down your nose at people that disagree, and just be prepared that people might have a different point of view... because they will
mindseye:
In your comments on the two criteria for whether something is in the spirit of the game, I just had to laugh
(1) was it clearly intended as acceptable practice by the designers?" ... but all the manuals offer reloading up as a helpful tip
Yes, I agree that you shouldn't do it, but that just means we all agree, but disagree with the intent of the designers...
So this can't be a valid criteria
"(2) does it make any sense at all within the context of the game?" Well, you then say that unlimited movement makes sense and that railroad travel is legitimate. Yet you then say that you would limit it to maybe 15 squares. HUH. It is not realistic, even in an abstract way. There are many things that arent' realistic or make sense, even in the context of the game.
So both your criteria don't work
OzzyKP
I agree with Rah... Your holy than thou attitude that anybody that doesn't agree with you is wrong is just damn insulting. I believe that I stay within the spirit of the game... Heck, people can't agree on what the spirit of the game is. So get off you high horse and just admit that their are many perspectives to each issue.
iadkins
You say we shouldn't use bugs. And how the heck do you know what is a bug, or what was intended by the designers. We can only guess what the designers intended, so what some might think is a bug, may actually be what they intended. Again, even the manual states you should save before going into a hut, so by your own words, it's legal
So I come to the same conclusion... Know who you play with. If there are concerns with somebody new, discuss them up front. There will never be a general agreement on what is right or wrong... as seen by this thread.
Neither side is right, neither side is wrong.
Don't look down your nose at people that disagree, and just be prepared that people might have a different point of view... because they will
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