I just don't get it. I keep hearing that some people think that Incremental buying of units is cheating and shouldn't be allowed.
HUH! Could somebody who takes that position please explain their logic on this.
In Civ I, you could do this with anything you built. But in Civ II, the designers changed the whole system, creating four different categories:
Units
City Improvements
Wonders
Space Ship Parts
They also added a penality for switching between the categories. You could no longer switch between categories to gain an advantage.
They also changed it so you could really get no advantage for buying up in three of the four categories.
However, they did leave that capibility for units.
So it is obvious to me that a TON of thought went into the new system. And, that it was intentional that you can still do it for units. The designers (IMHO) recoginized the need for building units quickly.
So why do people consider it cheating? Please explain this one to me.
HUH! Could somebody who takes that position please explain their logic on this.
In Civ I, you could do this with anything you built. But in Civ II, the designers changed the whole system, creating four different categories:
Units
City Improvements
Wonders
Space Ship Parts
They also added a penality for switching between the categories. You could no longer switch between categories to gain an advantage.
They also changed it so you could really get no advantage for buying up in three of the four categories.
However, they did leave that capibility for units.
So it is obvious to me that a TON of thought went into the new system. And, that it was intentional that you can still do it for units. The designers (IMHO) recoginized the need for building units quickly.
So why do people consider it cheating? Please explain this one to me.
Comment