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Blitzkrieg PBEM (Playtest)

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  • #16
    Here are the house rules:

    - Only the owner of Suez, together with her allies, can
    cross the Suez Canal.
    - Only the owner of Panama City, together with her allies,
    can cross the Panama Canal.
    - Only the owner of Istanbul, together with her allies, can
    sail between the Mediterranean and the Black Sea.
    - Only dive-bombers and fighters can land on Carriers.
    - Subs can not carry V-1 missiles or atomic bombs.
    - No airlifting between cities.

    - As the Axis Powers you win the war if you and your ally
    manage to capture two enemy capitols, and holding them for
    one turn. (Moskva, London or Washington)
    - As one of the Allies you win the war if you and your allies
    manage to capture two enemy capitols, and holding them for one turn (Berlin and Tokyo). You will also have to liberate at least
    three occupied friendly capitols (Oslo, Paris, Athens, Tirana,
    Warszawa, Nanking, Riga, Kaunas). If you capture Rome you will only have to
    liberate one friendly occupied capitol.
    Find my civ2 scenarios here

    Ave Europa, nostra vera Patria!

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    • #17
      Figu told me that he didnt take the axis cause their boring
      "[A thoughtful Quote]" -Oscar Wilde

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      • #18
        It looks like that nobody wants china, cause i played them and its not very lovely
        The npc doesnt have feelings, it can play the chinese
        "[A thoughtful Quote]" -Oscar Wilde

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        • #19
          China are dependant on foreign aid to survive. That's why it's no good playing China in SP.
          Find my civ2 scenarios here

          Ave Europa, nostra vera Patria!

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          • #20
            let´s get ready to rumble!!!

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            • #21
              Eager to get blitzed, Jim? We need an Axis player before so can happen!
              Find my civ2 scenarios here

              Ave Europa, nostra vera Patria!

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              • #22
                Why wont you play them then
                "[A thoughtful Quote]" -Oscar Wilde

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                • #23
                  Originally posted by Stalin II
                  Why wont you play them then
                  I hope you don´t mean me. I don´t like to play the Axis every time. Look at the 2194 Days Giga PBEM and you know why I won´t play them. The Axis is a bit boring.

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                  • #24
                    Originally posted by Stalin II
                    Why wont you play them then
                    And I hope you don't mean me. I would love to play the Axis, but I am leaving town now on Monday to serve in the military. We have conscription in Norway, and I got nailed three weeks ago
                    Find my civ2 scenarios here

                    Ave Europa, nostra vera Patria!

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                    • #25
                      I meant Kobra...
                      A damn shame your going....
                      WE HAVE TO GET SOMEONE QUICKLY!!
                      My patience is limited
                      "[A thoughtful Quote]" -Oscar Wilde

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                      • #26
                        I read this over at Historic Battles. They made this a house rule for 2194 Days of War Giga Map version. Do you think we should adopt that to this game?

                        Darius makes an EXTREMELY good case for no tech trading and no unit trading as a house rule:

                        Absolutely NO techs or units should be gifted in any case. Even generic techs, and here's the reason why: would it seem realistic to you to have one side using nukes as early as 1943 or 1942? In the CFC game I got the nuke tech in late 1943 as the Japanese, when realistically they never would have gotten nukes at all. If I had been coordinating research with sas (preventing duplicate discoveries) we could have both had the tech at an even more ridiculous time.

                        This problem doesn't just concern nuclear techs, but ALL techs. If the Axis give me Radar (a "generic" tech), for example, then I won't have to study that and can study something else (perhaps in the Nuclear line), and I am still sped up to an unrealistic point. Just like having oil from one country be cheaper affects oil prices worldwide, being gifted one "generic" tech can affect your research on all sorts of non-generic techs.

                        Secondly, the Axis had virtually no technological cooperation anyhow, with the exception of a German submarine with specs for new weapons sent in friggin 1945 (it didn't even arrive before Berlin fell). The Anglo-Allies cooperated quite a bit but not entirely; how much did the British participate in the Manhattan Project? Meanwhile they had virtually NO research cooperation with the Soviets.

                        Thirdly, allowing negotiations and then applying several house rules for trading only increase temptation to cheat. By having negotiations toggled off entirely, there is one less rule to break and therefore many more games that would survive.

                        And finally, I've said it time and time again; when people talk about how Lend-Lease is never recreated in no-negotiation games, I say build freight! The designers of the original 2194 Days of War and Pap in designing this (he told me himself) intended for trans-Atlantic trade to represent Lend-Lease by giving trade and research bonuses.

                        The biggest reason for this is that it can be intercepted by German u-boats, and therefore the scenario by its very nature forces both sides to focus more on the Battle of the Atlantic. Another possible reason is because Lend-Lease was mainly logistical supplies (trucks, food, etc.) rather than weaponry, so that the receiving country could have more manpower focused on building weaponry rather than logistics. The same occurs when you use freight in civ2; the receiver gets some cash so that they can focus more on building and/or rushing units rather than making trucks, food, etc.
                        And what about cash gifting?
                        Find my civ2 scenarios here

                        Ave Europa, nostra vera Patria!

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                        • #27
                          Originally posted by Stalin II
                          WE HAVE TO GET SOMEONE QUICKLY!!
                          My patience is limited
                          You know, it's only been one day since I opened this thread But I do agree! Come on fellas, join in on this game!
                          Find my civ2 scenarios here

                          Ave Europa, nostra vera Patria!

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                          • #28
                            Its just a great scenario! I wanna play it ASAP!!!
                            "[A thoughtful Quote]" -Oscar Wilde

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                            • #29
                              Originally posted by Stalin II
                              Its just a great scenario! I wanna play it ASAP!!!
                              I take that as a great compliment!
                              Find my civ2 scenarios here

                              Ave Europa, nostra vera Patria!

                              Comment


                              • #30
                                I cant deny it that you did a great job. And I think WWII is the best war (not in that way, the most interesting)

                                "[A thoughtful Quote]" -Oscar Wilde

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