Trade, trade and then trade ...
MGE Sailing Succession ...
Where are the happy people? Oh Stray, you have disapointed the masses.
A massive plan to reinstitute global celebration is now underway.
1784 = Sell Walls in Malaga, Valencia, Granad, Kashgara;
I hit End of Turn and got a partial play at 1784 again a city round and able to move a few units!
1784 = Celebration in Atlantis, Bannae, Hiccup, Sticky Mouse, Aachoo, Kabul, Hladir, Aleppo, Borkehide, Cape Whale, Cumae, Knudafoldur, Kundavik, Chengdu, Barcelona, Nanking, Lefse, Karakorum, Lutefisk; Marketplace in Hiccup, Sticky Mouse, Aachoo, Hladir, Cape Whale, Kundavik, Spac, Lefse; Bank in Kabul, Bokhara, Karakorum; Copper, Desert Song, 36g; Cloth, East Lutefisk, 16g;
1786 = Celebration in East Lutefisk, Pamplona, Grand Canal, Spac; Marketplace in Pamplona; Cloth Lutefisk Suburb, 15g; Cloth, Nanking, 21g; Quincay captured, 27g; Khorasan captured, 15g; Mongol civilisation destroyed! Hispalis captured, 41g; Channel Port founded; Bapedi captured, 85g; Hlobane captured, 72g;
1788 = Celebration in Quinsay, Bapedi; Marketplace in Bannae; Espionage -> Conscription; Pisae falls, 64g; Brundisium captured, 6g; Beads, Lutefisk-Lugdunum, 258g; Lugdunum captured (3 musks, 3 crooks & a caravel to be taken out), 8g; Gems, Grand Canal-Rome, 35g; Silver, Lutefisk-Rome, 52g;
1790 = Celebration in Trondheim, Tsingtao, Panama, Seville, Madrid; Dye, Port Sleaze, 15g; Gems, Samarkand, 37g; Dye, Nishapur, 35g; Gems, Karakorum, 45g; Silver, Sticky Mouse, 26g; Ulundi falls, 70g;
1792 = Celebration in Port Sleaze ; Library in Nanking (happy, Stray?); Lutefisk grows to 14 naturally; Spice, Kazan, 68g; Wine, Narvik, 30g; Wine, Boring, 28g; Wine, Borkehide, 38g; Food to Lutefisk; Wine, Nishapur, 36g;
1794 = Lutefisk @ 15; Food to Lutefisk; Wine, Kabul, 41g; Cloth, Kashgar, 36g; Gems, Nishapur, 38g; Cloth, Port Sleaze, 18g; Cloth, Seville, 88g; Gems, Vallodolid, 79g; Gold, malaga, 156g; Wine, Toledo, 53g; Box full!;
1796 = Conscription (Leo does his magic act) -> Tactics (hard choice ...); Darwin's Voyage in Desert Song; Tactics (Leo again); Electricity (my most hated Leo) -> Refining; Celebration in Boring, Bokhara; Marketplace in Nishapur; Lutefisk @ 16; Food to Lutefisk; Cloth, In your back, 43g; Oil, Flamenco, 48g; Oil, Salamanca, 63g; Oil, Borkehide, 40g; Cloth, Grand Canal, 20g; Beads, Jaak, 28g; Cloth, Tabriz, 42g; Salt, Tsingtao, 18g; New City founded on three special site; Two Pheasant founded (four special site); hut, 100g; hut, 50g; Gold, Valencia, 218g; Toronto, Cloth, 29g; Spice, Channel Packet, 22g; Oil, Shiguld, 24g; Cloth, Barcelona, 65g; Cloth, Madrid, 66g;
1798 = Celebrations in Toronto, Channel Packet, The Institute, Shiguld, Narvik, Jaak, In your back, Nishapur. Valencia; Factory in Borkehide; Harbour in Spac; Marketplace in Rome; Lutefisk @ 17; Food to Lutefisk; Beads, Another City, 31g; Viroconium taken, 38g; Roman civilisation destroyed; Zimbabw falls, 147g; The Zulus have two cities left - but we have no idea where!; Git's Luck tips from hut; Cloth, Ditcheebork, 27g; Cloth, Trondheim, 33g; Cloth, Cordoba, 77g; Gold, Toledo, 174g; Dye, Straybison, 80g; Cloth, Iberian Canal, 58g; Cloth, Malaga, 55g; Oil, Cadiz, 71g;
1800 = Refining -> Steel; Harbour in Flamenco, Desert Song; Celebration in Iberian Canal, Desert Song, Malaga, Cadiz, Ditcheebork, Rome; Temple in Nishapur; Sewer System in Karakorum; Lutefisk @ 18; Food to Lutefisk; Oil, Barcelona, 70g; Silver, East Lutefisk, 22g; Salt, Chengdu, 30g; Dye, Tsingtao, 18g; Beads, The Institute, 30g; Oil, Knudafoldur, 25g; Beads, Kazan, 28g; Gold, Hiccup, 25g; Oil, Kundavik, 37g; Silk, Bokhara, 158g; Gold, Melbourne, 38g; Wine, Aleppo, 53g; Dye, Karakorum, 51g; Wine, Khanbalik, 44g; Gold, Shangtu, 47g; Gold, Kabul, 45g;
1802 = Celebration in Melbourne, Kazan, Shangtu, Khanbalik; Marketplace in Trondheim; Bank in Borkehide; Lutefisk @ 19; Food to Lutefisk; Salt, Hladir, 22g; Silver, Lutefisk-Seville, 100g; Gems, Cape Whale, 29g; Gems, Hoopla, 21g; Coal, Edge of Mankind, 88g; Beads, Narvik, 38g; Gems, sydney, 45g; Cloth, Pamplona, 82g; Box Full;
Lord - I have had enough - please enjoy this game - note to my successor - before you look at the 60% luxury rate and slap it down - please consider the effect of all the celebrating cities - basically we are earning fractionally more trade arrows (to be applied to cash and science) than we would do if we took the luxuries off - IMO any reduction below 40% would be catastrophic... but play your own game.
SG[1]
MGE Sailing Succession ...
Where are the happy people? Oh Stray, you have disapointed the masses.
A massive plan to reinstitute global celebration is now underway.
1784 = Sell Walls in Malaga, Valencia, Granad, Kashgara;
I hit End of Turn and got a partial play at 1784 again a city round and able to move a few units!
1784 = Celebration in Atlantis, Bannae, Hiccup, Sticky Mouse, Aachoo, Kabul, Hladir, Aleppo, Borkehide, Cape Whale, Cumae, Knudafoldur, Kundavik, Chengdu, Barcelona, Nanking, Lefse, Karakorum, Lutefisk; Marketplace in Hiccup, Sticky Mouse, Aachoo, Hladir, Cape Whale, Kundavik, Spac, Lefse; Bank in Kabul, Bokhara, Karakorum; Copper, Desert Song, 36g; Cloth, East Lutefisk, 16g;
1786 = Celebration in East Lutefisk, Pamplona, Grand Canal, Spac; Marketplace in Pamplona; Cloth Lutefisk Suburb, 15g; Cloth, Nanking, 21g; Quincay captured, 27g; Khorasan captured, 15g; Mongol civilisation destroyed! Hispalis captured, 41g; Channel Port founded; Bapedi captured, 85g; Hlobane captured, 72g;
1788 = Celebration in Quinsay, Bapedi; Marketplace in Bannae; Espionage -> Conscription; Pisae falls, 64g; Brundisium captured, 6g; Beads, Lutefisk-Lugdunum, 258g; Lugdunum captured (3 musks, 3 crooks & a caravel to be taken out), 8g; Gems, Grand Canal-Rome, 35g; Silver, Lutefisk-Rome, 52g;
1790 = Celebration in Trondheim, Tsingtao, Panama, Seville, Madrid; Dye, Port Sleaze, 15g; Gems, Samarkand, 37g; Dye, Nishapur, 35g; Gems, Karakorum, 45g; Silver, Sticky Mouse, 26g; Ulundi falls, 70g;
1792 = Celebration in Port Sleaze ; Library in Nanking (happy, Stray?); Lutefisk grows to 14 naturally; Spice, Kazan, 68g; Wine, Narvik, 30g; Wine, Boring, 28g; Wine, Borkehide, 38g; Food to Lutefisk; Wine, Nishapur, 36g;
1794 = Lutefisk @ 15; Food to Lutefisk; Wine, Kabul, 41g; Cloth, Kashgar, 36g; Gems, Nishapur, 38g; Cloth, Port Sleaze, 18g; Cloth, Seville, 88g; Gems, Vallodolid, 79g; Gold, malaga, 156g; Wine, Toledo, 53g; Box full!;
1796 = Conscription (Leo does his magic act) -> Tactics (hard choice ...); Darwin's Voyage in Desert Song; Tactics (Leo again); Electricity (my most hated Leo) -> Refining; Celebration in Boring, Bokhara; Marketplace in Nishapur; Lutefisk @ 16; Food to Lutefisk; Cloth, In your back, 43g; Oil, Flamenco, 48g; Oil, Salamanca, 63g; Oil, Borkehide, 40g; Cloth, Grand Canal, 20g; Beads, Jaak, 28g; Cloth, Tabriz, 42g; Salt, Tsingtao, 18g; New City founded on three special site; Two Pheasant founded (four special site); hut, 100g; hut, 50g; Gold, Valencia, 218g; Toronto, Cloth, 29g; Spice, Channel Packet, 22g; Oil, Shiguld, 24g; Cloth, Barcelona, 65g; Cloth, Madrid, 66g;
1798 = Celebrations in Toronto, Channel Packet, The Institute, Shiguld, Narvik, Jaak, In your back, Nishapur. Valencia; Factory in Borkehide; Harbour in Spac; Marketplace in Rome; Lutefisk @ 17; Food to Lutefisk; Beads, Another City, 31g; Viroconium taken, 38g; Roman civilisation destroyed; Zimbabw falls, 147g; The Zulus have two cities left - but we have no idea where!; Git's Luck tips from hut; Cloth, Ditcheebork, 27g; Cloth, Trondheim, 33g; Cloth, Cordoba, 77g; Gold, Toledo, 174g; Dye, Straybison, 80g; Cloth, Iberian Canal, 58g; Cloth, Malaga, 55g; Oil, Cadiz, 71g;
1800 = Refining -> Steel; Harbour in Flamenco, Desert Song; Celebration in Iberian Canal, Desert Song, Malaga, Cadiz, Ditcheebork, Rome; Temple in Nishapur; Sewer System in Karakorum; Lutefisk @ 18; Food to Lutefisk; Oil, Barcelona, 70g; Silver, East Lutefisk, 22g; Salt, Chengdu, 30g; Dye, Tsingtao, 18g; Beads, The Institute, 30g; Oil, Knudafoldur, 25g; Beads, Kazan, 28g; Gold, Hiccup, 25g; Oil, Kundavik, 37g; Silk, Bokhara, 158g; Gold, Melbourne, 38g; Wine, Aleppo, 53g; Dye, Karakorum, 51g; Wine, Khanbalik, 44g; Gold, Shangtu, 47g; Gold, Kabul, 45g;
1802 = Celebration in Melbourne, Kazan, Shangtu, Khanbalik; Marketplace in Trondheim; Bank in Borkehide; Lutefisk @ 19; Food to Lutefisk; Salt, Hladir, 22g; Silver, Lutefisk-Seville, 100g; Gems, Cape Whale, 29g; Gems, Hoopla, 21g; Coal, Edge of Mankind, 88g; Beads, Narvik, 38g; Gems, sydney, 45g; Cloth, Pamplona, 82g; Box Full;
Lord - I have had enough - please enjoy this game - note to my successor - before you look at the 60% luxury rate and slap it down - please consider the effect of all the celebrating cities - basically we are earning fractionally more trade arrows (to be applied to cash and science) than we would do if we took the luxuries off - IMO any reduction below 40% would be catastrophic... but play your own game.
SG[1]
I don't want to go to The Institute - there are really Bad People there ...
I will download and play in around 10-12 hours.
Marqnud orders the renaming of East Lutefisk to West Lutefisk, as official geographers noticed that the city actually lies just west of the capitol. He then travels to The Institute, orders a soft room be prepared, and checks himself in. 




england! Comrade Ess leaves the final micromanagement of 1810 to his successor. Our knowledge of the world continues to expand. We are about to discover electronics, and freights approach the capitol to use as either deliveries or one of the 4 wonders available to us. Now if we could just find those damn Zulu...
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