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  • malfunction

    I recently made a scenerio for Civ 2 Multiplayer Gold Edition but when I try to play it a dialogue box comes up that says
    "this program has performed an illegal operation and will be terminated". when I click on details, I get this


    CIV2 caused an exception 03H in module KERNEL32.DLL at 017f:bff768a1.
    Registers:
    EAX=00000001 CS=017f EIP=bff768a1 EFLGS=00200286
    EBX=00000ccd SS=0187 ESP=0089e4f8 EBP=0089e508
    ECX=80007c18 DS=0187 ESI=81956e0c FS=4d87
    EDX=80007fd0 ES=0187 EDI=00000000 GS=0000
    Bytes at CS:EIP:
    c3 cc cc 55 8b ec 56 57 68 c0 94 fc bf e8 01 d9
    Stack dump:
    0058d841 00000000 81956e0c 00000ccd 0089e528 0057aacc 005c0c14 00641540 00000000 81956e0c 00000ccd 00641540 0089e544 0057a9c5 00641540 00000000


    or this


    CIV2 caused a divide error in module CIV2.EXE at 017f:0052b948.
    Registers:
    EAX=00000000 CS=017f EIP=0052b948 EFLGS=00210202
    EBX=00000000 SS=0187 ESP=0089f02c EBP=0089f050
    ECX=00000000 DS=0187 ESI=819565ec FS=5a4f
    EDX=00000000 ES=0187 EDI=00000000 GS=0000
    Bytes at CS:EIP:
    f7 f9 89 45 f4 8b 45 08 c1 e0 05 33 c9 8a 88 16
    Stack dump:
    00000000 819565ec 00790000 00000000 00000042 00000072 00000000 000002e5 00000144 0089f1fc 004f7580 000002c2 ffffffff 00000000 819565ec 00790000

    When I start up the scenerio it sometimes crashes and says something about "D:\Ss\Smeds32\port.cpp
    the thing is, I don't have a D drive! my cd drive is R. I would really appreciate it if someone could respond and tell me what the hell is going on! I have the latest patch for MGE also! This is not the first time that its happened, but I really want to find out what it is.

    I already have numerous folders for all of my scenerios. 110 exactly, all in my scenerios folder of Civ 2 MGE. I am running Windows 98. I was browsing throught the "find" option in windows however and checked out my scenerio. Apparently, I have 2 sets of rules.txt and 2 sets of a file called rules.bak. I immediatly jumped to the conclusion that one rules text was different from the other, causing the game to malfunction and crash. However on closer inspection, the rules texts were very similar. I deleted the older one promptly thinking that my worries were over. Of course, they weren't. All of my units went back to the origional defaults as well as terrain etc. because of the rules text. But, the game did not crash. This has left me to the conclusion that the error is somewhere in my rules text. One rules text is also a hidden file. But, with only one, it goes back to the defaults. I also downloaded the MGE 1.3 patch in hope of correcting this, it did little. need urgent help!

    Du sublime
    au ridicule,
    il n'y a qu'un pas-Napoleon Bonaparte

  • #2
    I, too, run windows98

    I've occasionally had a similar problem, but have not found a real workaround. Usually rebooting the machine has been enough for me. If the default civ files (with all of your custom ones absent from the directory) still result in a bomb, reinstall. Otherwise, I suspect you'll need to find some minor typo causing your problem. I hope someone else can offer more help...
    The first President of the first Apolyton Democracy Game (CivII, that is)

    The gift of speech is given to many,
    intelligence to few.

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    • #3
      I've tried reinstalling and rebooting, nothing seems to work. Perhaps it is a small error in the rules text, I had an idea the other day to completly redo the mod and see what happens. Thank you for your response.
      Du sublime
      au ridicule,
      il n'y a qu'un pas-Napoleon Bonaparte

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      • #4
        Re: malfunction

        Originally posted by DemSock
        When I start up the scenerio it sometimes crashes and says something about "D:\Ss\Smeds32\port.cpp
        the thing is, I don't have a D drive! my cd drive is R.
        That file is a source file from which probably part of the smedsnet.dll was compiled. It´s the name of a file the programmers had, so it´s not on your computer.

        Another thing, I seriously doubt there is anyone in the world (or in the civ community anyway) who can decypher all those numbers you gave.

        The problem´s probably in the rules.txt as you thought. Try replacing your rules.txt with the original one and see if it works, then gradually reintroduce the terrains, units, technologies etc. You may have deleted a line somewhere for instance.
        Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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