All right, there is a call for a new non-deity succession game. Anatolia's has garnered interest, and more people want to sign up. I'll start one to appease the apolyton masses!
Game parameters: MGE, Emperor, raging hordes, 7 civs, real world map.
How fair is it that I will know the map? It's not. Consider my first ruler as being a sort of mystic. It won't take too much exploration to reveal where we are. I have two maps in mind, and will take votes for which one those who sign up would prefer:
When you sign up, specify your preference of map. Both have much rough terrain, but also plenty of good terrain to work with.
Play will be 20 turns per player until (if) we reach 1750. At that point I'll decide if we have enough cities to warrant 10 turns per person.
Game parameters: MGE, Emperor, raging hordes, 7 civs, real world map.
How fair is it that I will know the map? It's not. Consider my first ruler as being a sort of mystic. It won't take too much exploration to reveal where we are. I have two maps in mind, and will take votes for which one those who sign up would prefer:
- MapA is large and mostly land, ocean plays a minor role.
- MapB is a bit smaller and mostly ocean, navies will be important.
When you sign up, specify your preference of map. Both have much rough terrain, but also plenty of good terrain to work with.
Play will be 20 turns per player until (if) we reach 1750. At that point I'll decide if we have enough cities to warrant 10 turns per person.

Montezuma de Sotlac has risen to chieftainship among the people, and decides to lead them to greatness.
They decide to settle at the river's mouth.
Wise men are ordered to devise a system of coinage, so that the economy may be set in motion. The warriors find more metal deposits, these worth twice what was found in the mountains.
As the millenium comes to a close, our first king orders phalanx outfitted in the cities to defend against any greedy, jealous neighbors.
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