I'd be following closely, if the game does get played. And if you have a units.gif to go with the rules.txt and game.txt files, I'd be interested in playing a game. On my own, of course.
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Anyone up for a patched succession game?
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Originally posted by rjmatsleepers
Another point that this particular 56 year old conservative
has at the back of his mind is whether the rules changes are actually balanced.
We know that in Civ II there are a lot of strategic decisions that are very finely balanced.
There is a risk that with so many changes rules.txt, we take the trouble to work our way through what sounds like a very different game, and then some clever person (living in Seattle?) discovers a killer strategy that guarantees a win.
La Fayette, Old n Slow: Thank you for the encouragement, I'll certainly try to start one up. What is the minimum number of players for this to be any fun? I'm aiming for 5.
STYOM: There is no units.gif, the games.txt file has been modified only to allow for additional difficulty levels and map settings.
Old n Slow:
The units are not well balanced. This is partly because I'm more of a builder kind of player and thus don't really know much The HP/FP are uniformly set to 4/2 because I never understood the significance of either. I know what the terms mean, but how does a 4/3 unit perform differently than a 6/2 unit? I put them to same values so they'd be easier to evaluate. Modern units do indeed have fewer advantages over pre-modern ones. I have mostly been testing this in pre-modern times, so there is probably room for improvement here. However, one of the points with the military bit is that you shouldn't just use tanks for offense, I've been trying to make every modern unit unique and useful in some way.
You raise another point, namely how to make the AI stronger. This is what I've done so far:
1) Raised the production cost reduction to 40% (from 20%)
2) Made Despotism more useful, meaning that the AI won't suffer so much from it
3) Increased food cost for settlers, which doesn't harm the AI (their cities never starve, and their settlers are never disbanded due to starvation)
4) Added coastal flag to all sail-driven ships (ignored by AI)
5) Raised the difficulty level to 7 and increased the net riot factor (unrest doesn't hamper the AI as much as it does human players)
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Sore Loser,
you spread your thoughts over too many threads. Don't you want to talk about rules.txt details in one thread only? I propose Rules.txt modifications for SP games in the Scenario League (or any other thread, but I suggest to put links pointing to the chosen thread in remaining ones, so that the debate is directed towards one thread only.Civ2 "Great Library Index": direct download, Apolyton attachment
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I generously permit you to post here about other things, only your rules.txt proposal is banned here.Civ2 "Great Library Index": direct download, Apolyton attachment
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Originally posted by Sore Loser
Just HOW many 56-year-old conservatives are there here?
I'm not sure why we are conservative - actually I'm not sure we really are that conservative. But we do take a little bit of convincing.
RJM at Sleeper'sFill me with the old familiar juice
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It's hardly fair to keep bumping this thread after I've pledged to stop posting here
As for Churchill, we'll see about that. I like to think of myself as progressive rather than either liberal or conservative. At any rate, those terms have different connotations in Danish politics, liberal=right-wing, conservative=also right-wing
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Originally posted by Sore Loser
It's hardly fair to keep bumping this thread after I've pledged to stop posting here
As for Churchill, we'll see about that. I like to think of myself as progressive rather than either liberal or conservative. At any rate, those terms have different connotations in Danish politics, liberal=right-wing, conservative=also right-wing
RJM at Sleeper'sFill me with the old familiar juice
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The idiosyncracies of internal politics rarely travel well over international borders ...
New Labour, for example, being a party far to the right of traditional (pre-Thatcher) Conservatism
Stu"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
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Originally posted by Scouse Gits
New Labour, for example, being a party far to the right of traditional (pre-Thatcher) Conservatism
Stu
RJM at Sleeper'sFill me with the old familiar juice
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