Hello everyone. First, I'd like to thank all those who helped my with my 'event error' question. The server for wouldn't let me post replies for some reasom back in June. Obvivouslt its working now.
I do have a question about specialists, namely, why there seems to be a set limit on how many one can trun into taxmen or scientists. After that, any new specialists are entertainers, and stay that way, regardless of my wishes. I have'nt seen any other thread on this subject, probably because its common knowledge for most. I want to know if there's any way around this annoyance.
I also am wondering about 'Hero' or 'Elite' units. For example, in the 'Age of Constantine,' where new units are exceedingly expensive and money is very scarce, the Maxentius unit guards Rome. It is immobile and has enormus hit points and defensive values. I've conquered the whole of the western Empire save Rome, because this pick just chews up anything I send agianst it. Even my Constantine cannot defeat it alone. What is the best way to sefeat such units? In this case, I can't take down Rome's walls, because I'd lose half the population, even if I destoyed the top defending Citadel unit first.
One last thing, to any Civ II scenario desiners left: alternate values matter!!!! That Citadel unit above may be top defender, but almost any unti can beat it because it has no fire power. And in Outremer, the Greek Fire should be a wonderful peice of destruction, considering its 60 shield cost. It's only defecincy is that it's defensive value is 0, but when I use it to attack, it inflicts only marginal damage, and that's if I'm lucky. Anyway, thank you in advance.
I do have a question about specialists, namely, why there seems to be a set limit on how many one can trun into taxmen or scientists. After that, any new specialists are entertainers, and stay that way, regardless of my wishes. I have'nt seen any other thread on this subject, probably because its common knowledge for most. I want to know if there's any way around this annoyance.
I also am wondering about 'Hero' or 'Elite' units. For example, in the 'Age of Constantine,' where new units are exceedingly expensive and money is very scarce, the Maxentius unit guards Rome. It is immobile and has enormus hit points and defensive values. I've conquered the whole of the western Empire save Rome, because this pick just chews up anything I send agianst it. Even my Constantine cannot defeat it alone. What is the best way to sefeat such units? In this case, I can't take down Rome's walls, because I'd lose half the population, even if I destoyed the top defending Citadel unit first.
One last thing, to any Civ II scenario desiners left: alternate values matter!!!! That Citadel unit above may be top defender, but almost any unti can beat it because it has no fire power. And in Outremer, the Greek Fire should be a wonderful peice of destruction, considering its 60 shield cost. It's only defecincy is that it's defensive value is 0, but when I use it to attack, it inflicts only marginal damage, and that's if I'm lucky. Anyway, thank you in advance.
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