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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yes but before we go moving defenses all over what is more important, holding Kotelnikovo or making sure Rostov and Stalingrad hold?
The choices are difficult but if we spread defenses too thin then they ALL will fall.
And Summer of '42 is going to be a meat grinder for this front.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
Originally posted by Shaka Naldur
destroy the pontoon bridge asap,
Is that possible, I dont know because the last time I tried it with some units I failed miserably. Doesn't this Bridge have a ridiculously high defense?
Who knows this one?
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
yes but I was able to kill it once, it took a lot of units, but it is worth the effort, somebody more experienced than me who knows how many units will it take...
too bad you didn't plan this ahead of time, but you could have built a minefield right in front of the bridge and that would bottle up the Germans trying to cross.
But for now, can't we just leave the bridge and kill the units as they leave it?
too bad you didn't plan this ahead of time, but you could have built a minefield right in front of the bridge and that would bottle up the Germans trying to cross.
But for now, can't we just leave the bridge and kill the units as they leave it?
Remember.. i have just beginned to play on this front(i joined on the march 1942 turn)
"This Nation has earned the right to Live." - Carl Gustav von Mannerheim
Comrade Patiskov Figiskovsky serving as Commander of the 2nd Ukranian Front and Member of the Stavka in RF DG!
Current Medals: Valiant Labour Medal and Order of Glory and IRC medal
I took out the bridge last time, but it took more then 15 units!!!!! It was worth it, because it cost him 40 units, and I could take out all units coming there! But I don't think we have the number of Kathyushka's and artillery needed to do this! We should decide wether or not we try to keep Kotelnikovo. We can't take too many of Rostov's units, because we will need them to hold the city. We could scrape some of the lighter units (red armies etc) and sell the anti-tankdefense in Kotelnikovo, so that the city is destroyed when he tries to take it. Problem is that even Stalingrad hasn't got a big garrison, so we have little options left.
PS I did mention the pontoon bridge a while ago, but I forgot it afterwards -. My mistake for not following this up
We can't even attack the pontoon bridge with destroyers or cruisers, if we don't get them up the river this turn, because they get river mines at the side of the sea!
Originally posted by Bossy20000
sell the anti-tankdefense in Kotelnikovo, so that the city is destroyed when he tries to take it
This we can not do comrade. That was determined to be cheating by the group when they started the Demo game.
Taking advantage of natural destruction is OK but deliberate destruction is a no no.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
I thought we could sell what we builded, I thought we only couldn't sell what was already there. I think there wasn't a antitank defense in Kotelnikovo, so we built it and therefor can destroy it.
I thought this wasn't cheating, if it is, I apologize!
Originally posted by Bossy20000
I thought we could sell what we builded, I thought we only couldn't sell what was already there. I think there wasn't a antitank defense in Kotelnikovo, so we built it and therefor can destroy it.
I thought this wasn't cheating, if it is, I apologize!
No apologizes necessary.!
Hmm not sure about that, I just have seen where we determined it was cheating to get rid of Anti Tank defenses. Because if we did that in Minsk lets say for an example and it was destroyed then the Germans couldn't spawn in there. It would make the game pretty easy.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
But Minsk was already built up, WE had to construct things in Kotelnikovo, so why not destroy what WE built? I know we agreed not to destroy fortresses etc, but does this also count for fortresses etc we built during our campaign? We can change terrain to minefields and back, so why not other things we did? Erase the past?
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