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  • The Marshall's Bunker!

    Use this thread to communicate with the Marshall. I shall also publish my directives here.

    As Im getting used to my new position please feel free to post constructive criticism. I promise any stay you have in the Gulag will be relatively short. (Im kidding about the Gulag, really!)
    Last edited by conmcb25; April 27, 2003, 23:43.
    *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

  • #2
    Comrade Pavlov and I discussed moving the war along. As such we have decided upon this the first officail Marshall Knapowsky directive. This is to keep the war moving, thanks!

    Marshall Knapowsky Directive Number 1:

    All players will play there turn within three days. If they do not, there turn will be played by others as directed by the Marshall. If someone is busy and they think they can not play they are required to get word to the Marshall somehow.
    *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

    Comment


    • #3
      Lets talk about refugees!

      I noticed some of the refugees in the last turn were not moved. From now on I volunteer to move them all till they get to Comrade Siblingov. The other reason I would like to do this is I noticed some of them were not being rehomed to eastern cities as they moved along. Getting these units disbanded because the fascist pigs take over there home cities will not help our cause Comrades! So I volunteer to move and rehome the refugees till thay can be put to good use for the Rodina.

      I know this isn't what we have been doing but I think it may work better. That way front commanders can focas on defense! Thats what Im paying them for! Well thats what I need them to do for the Rodina!

      What do you guys think?, let me know.
      *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

      Comment


      • #4
        Marshall, I apologise for not being online to play as much as I should.

        I have been busy scenario building, but promise now to continue my duties!

        I have donated my vodka collection to the cause as a sign of solidarity!
        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

        Comment


        • #5
          Originally posted by curtsibling
          Marshall, I apologise for not being online to play as much as I should.

          I have been busy scenario building, but promise now to continue my duties!

          I have donated my vodka collection to the cause as a sign of solidarity!
          Apology accepted and very happy to have you back. Like I said in my PM to you if you need a break or dont have the time just let me know and we will work something out! Thats all I ask. Glad you are back Curt.

          And of course the next time you dont send us word we will arrange a vacation for you at Loc: 114, 38.

          *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

          Comment


          • #7
            Originally posted by Shaka Naldur
            if any unit is not moved you should do it in your turn marshall
            I agree however I may not know what to move.

            If anyone wants a unit to stay put it should be out of movement or fortified. That would make it simple for me to tell.
            *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

            Comment


            • #8
              if it is not fortified, and is still active, it should be moved by the marshall at the end of the turn I think.
              Georgi Nikolai Anzyakov, Commander Grand Northern Front, Red Front Democracy Game

              Comment


              • #9
                Originally posted by The ANZAC
                if it is not fortified, and is still active, it should be moved by the marshall at the end of the turn I think.
                I agree that may become Directive Number 2!
                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                Comment


                • #11
                  Originally posted by The ANZAC
                  if it is not fortified, and is still active, it should be moved by the marshall at the end of the turn I think.
                  I agree.
                  Grenski Timyfovich Sladkov, People's Armaments Commisar of the Union of Soviet Socialist Republics and winner of the Valient Labor Medal.

                  Comment


                  • #12
                    Originally posted by greeny


                    I agree.
                    Yep I believe this will become Directive Number 2!
                    *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                    Comment


                    • #13
                      Extraordinary troop movement request

                      Marshal, I belive the following will have to be done by you/others before the completion of this turn.

                      -Move moscows AA unit to the empty fortress outside(swap with vet unit's possition so the vet unit is in the fortress on road with the NKVD from moscow as well.

                      -Airlift the AA from Gorki to Leningrad

                      - Use the t-26's from moscow and the Motorised Inf from kaluga to pillage the roads from Bryansk (critical) (see pic)
                      ( I anticipate a huge breakthough of german units to my flank here )

                      - Move the NKVD unit to the right of Tula towards Kaluga

                      - rush buy a cossack in Bryansk

                      - None cosack calvery from Kiev to move in forest just near Gomel to retake/reinforce Gomel/Bryanks next turn

                      - Encourage all cities sorta near the front to build/ rush buy cosacks each turn rather than nothing/long wait items. ie if we did this at the start we'd have 2-4 cosacks in bottleneck possitions by now.
                      Attached Files
                      Last edited by Colwyn; April 30, 2003, 20:35.
                      ---------------------------------------------
                      Pavlov Zangalis - Hero of the capture of Berlin RFDG.
                      ---------------------------------------------

                      Comment


                      • #14
                        In the winter months Cossaks will come in handy, but right now KV-1s are more important.
                        Sea Kings TOT

                        Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                        Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                        Comment


                        • #15
                          Re: Extraordinary troop movement request

                          Comrade Pavlov

                          I will do what is necessary to protect the Rodina, extraordinary or not!




                          Originally posted by Colwyn
                          Marshal, I belive the following will have to be done by you/others before the completion of this turn.

                          -Move moscows AA unit to the empty fortress outside(swap with vet unit's possition so the vet unit is in the fortress on road with the NKVD from moscow as well.

                          -Airlift the AA from Gorki to Leningrad

                          - Use the t-26's from moscow and the Motorised Inf from kaluga to pillage the roads from Bryansk (critical) (see pic)
                          ( I anticipate a huge breakthough of german units to my flank here )

                          - Move the NKVD unit to the right of Tula towards Kaluga

                          - T26 from Kiev to take out SS division near Gomel!! Else it will mop up Gomel, Branks, kursk!

                          - None cosack calvery from Kiev to move in forest just near Gomel to retake/reinforce Gomel/Bryanks next turn

                          - Encourage all cities sorta near the front to build/ rush buy cosacks each turn rather than nothing/long wait items. ie if we did this at the start we'd have 2-4 cosacks in bottleneck possitions by now.
                          *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                          Comment

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