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Japan: 1752

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  • #16
    If I want to learn the territory, I send an Explorer. If I want to set up an embassy or bribe units.cities, I'll send a Dip. To every purpose, there is a unit...

    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

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    • #17
      Usally, when I going exporleing, I do it with dips, (always at the begginning, I use dips so if I find a foregin civ, and can make a embassy.)
      Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

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      • #18
        Originally posted by BruceTheStupid


        I'm with you now . Do trade routes with capitals earn more because they are the capital, or is it purely dependant on size/ demand for trade goods/distance? Judging from one of the other posts, I assume it also depends on volume of trade generated within that city.
        It depends largely on the combined tradearrows of the 2 city's.

        Some other variables:

        Distance
        Connected by (rail)road
        Different continets
        Wether Inv and Nav have been discovered
        Caravan or Freight
        Direct path to receiving city
        Etc

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        • #19
          Originally posted by atawa


          It depends largely on the combined tradearrows of the 2 city's.

          Some other variables:

          Distance
          Connected by (rail)road
          Different continets
          Wether Inv and Nav have been discovered
          Caravan or Freight
          Direct path to receiving city

          Etc
          Is there anything you don't know about this game? You constantly amaze me with the things you've learned. I didn't realize that having a railroad connection helped.

          Question: What do you mean about "Direct path to receiving city"? You mean no intervening cities or do you mean an intervening ship transport or something else entirely? And is a direct path good or is it bad?

          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
          Civ2 Demo Game #3 President, Minister of War, President
          Civ2 Demo Game #4 Despot, City-Planner, Consul

          Comment


          • #20
            Originally posted by cavebear
            Is there anything you don't know about this game?
            A lot, check out guys like Samson in the strategy section, what they are figuring out now about the changes in demand and supply.

            Compared to those guys I'm just a simple noob

            Question: What do you mean about "Direct path to receiving city"? You mean no intervening cities or do you mean an intervening ship transport or something else entirely? And is a direct path good or is it bad?

            Take an explorer and let him walk from suplying city to receiving city via the GOTO command.

            When using this path with the caravan it yields a higher revenue then taking another road.

            Just one of the many glitches in Civ as stated in the GL

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            • #21
              Beware, the direct path may be different from city A to City B and from city B to city A.
              The use of an explorer to see the optimal path is interesting, because with other units, the GOTO path is corrupted by existing road and RR or easy ground.
              JCP
              Paris, FRANCE

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