The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
If I want to learn the territory, I send an Explorer. If I want to set up an embassy or bribe units.cities, I'll send a Dip. To every purpose, there is a unit...
Civ2 Demo Game #1 City-Planner, President, Historian Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner Civ2 Demo Game #3 President, Minister of War, President Civ2 Demo Game #4 Despot, City-Planner, Consul
I'm with you now . Do trade routes with capitals earn more because they are the capital, or is it purely dependant on size/ demand for trade goods/distance? Judging from one of the other posts, I assume it also depends on volume of trade generated within that city.
It depends largely on the combined tradearrows of the 2 city's.
Some other variables:
Distance
Connected by (rail)road
Different continets
Wether Inv and Nav have been discovered
Caravan or Freight
Direct path to receiving city
Etc
It depends largely on the combined tradearrows of the 2 city's.
Some other variables:
Distance
Connected by (rail)road
Different continets
Wether Inv and Nav have been discovered
Caravan or Freight
Direct path to receiving city
Etc
Is there anything you don't know about this game? You constantly amaze me with the things you've learned. I didn't realize that having a railroad connection helped.
Question: What do you mean about "Direct path to receiving city"? You mean no intervening cities or do you mean an intervening ship transport or something else entirely? And is a direct path good or is it bad?
Civ2 Demo Game #1 City-Planner, President, Historian Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner Civ2 Demo Game #3 President, Minister of War, President Civ2 Demo Game #4 Despot, City-Planner, Consul
Originally posted by cavebear
Is there anything you don't know about this game?
A lot, check out guys like Samson in the strategy section, what they are figuring out now about the changes in demand and supply.
Compared to those guys I'm just a simple noob
Question: What do you mean about "Direct path to receiving city"? You mean no intervening cities or do you mean an intervening ship transport or something else entirely? And is a direct path good or is it bad?
Take an explorer and let him walk from suplying city to receiving city via the GOTO command.
When using this path with the caravan it yields a higher revenue then taking another road.
Just one of the many glitches in Civ as stated in the GL
Beware, the direct path may be different from city A to City B and from city B to city A.
The use of an explorer to see the optimal path is interesting, because with other units, the GOTO path is corrupted by existing road and RR or easy ground.
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