The Tale of the Years - 1440 AD
A long session this time, as things went well, and I had long-term recommendations from the Ministers to follow.
1160 - Begin Revolution! Set Luxuries to 50% for safety.
1180 - REPUBLIC achieved. Checked all cities and reset tax rate down in steps checking for unhappiness. Lux rate at 10% and everyone is content/happy! We gain 12 gold per turn and tech rate is down to 10 turns @ 70% science. 4 Barb Horses appear near Saragossa, so I rush a Phalanx and move an Elephant out of Avila.
1200 - Barb Horse attack Saragossa and we lose a Horse. We are "Most Advanced Civ" according to world traveller Thucydides. Cloth Caravan to Tsingtao for 260 gold and beakers. 1/3 way to Invention in one trade. Discover Chinese city 'Izumo'.
1220 - Lose 2nd Phalanx at Saragossa, but kill Barb Leader there (snuck up on him with the Elephant) for 150 gold. Rush Warrior. Tip Hut for a NONE Crusader!
1240 - Move Elephant to protect Saragossa. Moving Triremes and Caravans. Exploring.
1260 - Chinese learn Engineering. Fortify Elephant in Saragossa.
1280 - Barb Horse kills 3rd Phalanx at Saragossa; 3 Barb Horse and we lose fortified Horse and 2 Phalanx! Elephant kills last Barb Horse and becomes Vet. We chain a Silk Caravan toward Chinese with convenient Triremes. That Caravan advances 7 squares along polar waters.
1300 - Cordoba in Disorder; I thought they were OK with a new citizen with Temple and Mike's but was wrong. I make a Worker into a Scientest.
1320 - We finish INVENTION!
Gunpowder is not offered, so I choose Economics. Tip Hut and get NONE Legion. Spice Caravan to Shanghai for 270 gold.
1340 - Tip Hut and find Barb Horses. The Warrior is doomed, so I move the Trireme along.
1360 - Decide to finish Leo's early. With the Barb attacks, I want upgrades, and the buyout is only 288 gold. I feel we are in a race against more Barb attacks, and we have only Warriors in most places…
1380 - We have LEO'S.
1 Elephant becomes a Crusader, but no other upgrades. Why didn't the Warriors all become Phalanxes? Tip 2 Huts for 100 gold each.
1400 - Tip Hut for 100 gold.
1420 - We finish researching Economics, start Gunpowder (finally).
1440 - Silk to Shanghai for 294 gold! Bribe remote Carth Trireme for 102 gold. Tip Hut and discover more Barb Horses, but Crusader can get back on ship and is safe.
A long session this time, as things went well, and I had long-term recommendations from the Ministers to follow.
1160 - Begin Revolution! Set Luxuries to 50% for safety.
1180 - REPUBLIC achieved. Checked all cities and reset tax rate down in steps checking for unhappiness. Lux rate at 10% and everyone is content/happy! We gain 12 gold per turn and tech rate is down to 10 turns @ 70% science. 4 Barb Horses appear near Saragossa, so I rush a Phalanx and move an Elephant out of Avila.
1200 - Barb Horse attack Saragossa and we lose a Horse. We are "Most Advanced Civ" according to world traveller Thucydides. Cloth Caravan to Tsingtao for 260 gold and beakers. 1/3 way to Invention in one trade. Discover Chinese city 'Izumo'.
1220 - Lose 2nd Phalanx at Saragossa, but kill Barb Leader there (snuck up on him with the Elephant) for 150 gold. Rush Warrior. Tip Hut for a NONE Crusader!
1240 - Move Elephant to protect Saragossa. Moving Triremes and Caravans. Exploring.
1260 - Chinese learn Engineering. Fortify Elephant in Saragossa.
1280 - Barb Horse kills 3rd Phalanx at Saragossa; 3 Barb Horse and we lose fortified Horse and 2 Phalanx! Elephant kills last Barb Horse and becomes Vet. We chain a Silk Caravan toward Chinese with convenient Triremes. That Caravan advances 7 squares along polar waters.
1300 - Cordoba in Disorder; I thought they were OK with a new citizen with Temple and Mike's but was wrong. I make a Worker into a Scientest.
1320 - We finish INVENTION!
Gunpowder is not offered, so I choose Economics. Tip Hut and get NONE Legion. Spice Caravan to Shanghai for 270 gold.
1340 - Tip Hut and find Barb Horses. The Warrior is doomed, so I move the Trireme along.
1360 - Decide to finish Leo's early. With the Barb attacks, I want upgrades, and the buyout is only 288 gold. I feel we are in a race against more Barb attacks, and we have only Warriors in most places…
1380 - We have LEO'S.
1 Elephant becomes a Crusader, but no other upgrades. Why didn't the Warriors all become Phalanxes? Tip 2 Huts for 100 gold each.
1400 - Tip Hut for 100 gold.
1420 - We finish researching Economics, start Gunpowder (finally).
1440 - Silk to Shanghai for 294 gold! Bribe remote Carth Trireme for 102 gold. Tip Hut and discover more Barb Horses, but Crusader can get back on ship and is safe.
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