On our first island there are 2 good citysites left.
One with the whale and bird where our settler is heading, and a production city a bit south of there.
The north island has a coupl of good cityspots on it:
*Where the legion is located (rehome him when you build it)
*One tile NW of the elephant
*On the eastern tip, wuti 2 forrests and a fish.
The little island in the NE is perfect for a trading port.
I suggest we drop off the 2 settlers on the northern island and sail the tiremme back, picking up 2 more settlers and bringing them to the eastern tip an the little island.
The pole island has terrible corruption
We should fill this island with production city's for the building of settlers, wonder caravans and units
Oh, and we should sail east and find our first victim of Ixnay37 and Cavebaer
One with the whale and bird where our settler is heading, and a production city a bit south of there.
The north island has a coupl of good cityspots on it:
*Where the legion is located (rehome him when you build it)
*One tile NW of the elephant
*On the eastern tip, wuti 2 forrests and a fish.
The little island in the NE is perfect for a trading port.
I suggest we drop off the 2 settlers on the northern island and sail the tiremme back, picking up 2 more settlers and bringing them to the eastern tip an the little island.
The pole island has terrible corruption
We should fill this island with production city's for the building of settlers, wonder caravans and units
Oh, and we should sail east and find our first victim of Ixnay37 and Cavebaer
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