With the prospects of Darwin's being built in the next term, we should probably plan ahead a bit further than usual due to the gaining of new techs. Industrialization -> Communism -> Espionage won the most recent poll, with Theory of Gravity coming in 2nd. So, after espionage, which path should we travel? See the other thread for my explanations of the benefits of the other techs. You've got 2 days to vote.
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Long-term science planning
15Magnetism -> Electricity6.67%1Amphibious Warfare20.00%3Sanitation6.67%1Fundamentalism13.33%2Theory of Gravity6.67%1Theology0.00%0Guerilla Warfare0.00%0Corporation -> Refining33.33%5Corporation -> Genetic Engineering0.00%0Theory of Gravity -> Atomic Theory13.33%2Other (please specify in the thread)0.00%0The poll is expired.
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Normally I'd go for Theory of Grav or Corporation, but in this game, the clear-cut choice is
Fundamentalism :
We can then rushbuild all the spies and cavalry needed to complete our utter domination of the planet!
Vote Fundy!Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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we have SoL dont we? we dont need fundy to switch govs.......if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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Great point, Cataphract... I'm an idiot.
Vote for theory of Gravity!!!
(Hmmm... "I'm an idiot / Vote for Theory of Gravity." : Yeah -- That'll influence a lot of ppl.)Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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We may need to push toward Steel, unless the AI is still a long way from gunpowder. We will lose ironclads against musketeers, should it come to that. Otherwise, I like Theory of Gravity.
MdS wonders what makes the apple fall...The first President of the first Apolyton Democracy Game (CivII, that is)
The gift of speech is given to many,
intelligence to few.
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Originally posted by Marquis de Sodaq
We may need to push toward Steel, unless the AI is still a long way from gunpowder. We will lose ironclads against musketeers, should it come to that. Otherwise, I like Theory of Gravity.
MdS wonders what makes the apple fall...
At least the Ironclads won't be endangered by the Indians, since they have no coastal cities anyway.
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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Looking at the voting so far, is there some reason we would *not* want Marines? Riflemen do upgrade to Marines, right?Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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Still voted for Amphibious Warfare, if Indians give gunpowder to Babylon and Chartage we can easily kill those defenders with marines should our clads fail.
The only units we'd have to build then are marines, and a couple of engineers to build railroads to each city we're attacking
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I voted for Theory of gravity, However i suggest it only if we can build issacs. None of the techs lead to anything we really have an imediate use for so what we should try to find out what the common goal should be and work towards that.Wizards sixth rule:
"The only sovereign you can allow to rule you is reason."
Can't keep me down, I will CIV on.
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Originally posted by ixnay37
Actually, according to my tech poster, Riflemen are never obsolete.
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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