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Capitalist Democracy vs Communism

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  • #16
    I despise communism in real life but it's fun for the Democracy Game. I say keep it.
    Everything changes, but nothing is truly lost.

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    • #17
      People seem to be thinking I am saying "Change to Democracy! NOW!"

      Well, I'm not.

      The nation is in no fit state (what with war etc) to become a capitalist democracy - but if we start to pave the way now (improving city buildings, new roads, irrigation etc) it could be, one day.

      Besides, if we improve our infastructure it can only be good, can't it? Whether we're a Democracy or Communist..
      Roar!

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      • #18
        In our situation, ther is no other way than Commie.
        In the future, after reduction of main threats, if we may balance military units in various cities, why not a democracy age, with luxury tax improvement, so we grow by WLT*D ?
        With SoL, we'll return at communism ias soon as a war is inevitable.
        Last edited by JCP; May 31, 2002, 12:22.
        JCP
        Paris, FRANCE

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        • #19
          Compared with SuperIronclads (vets w/enhanced movement), Destroyers suck.

          Once we have them, we will need to extend the number of turns that they remain the dominant force on the board. During this period, they are virtually unsinkable.
          Apolyton's Grim Reaper 2008, 2010 & 2011
          RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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          • #20
            Originally posted by -Jrabbit
            Compared with SuperIronclads (vets w/enhanced movement), Destroyers suck.

            Once we have them, we will need to extend the number of turns that they remain the dominant force on the board. During this period, they are virtually unsinkable.
            Destroyers can move faster... a lot faster

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            • #21
              Originally posted by -Jrabbit
              Once we have them, we will need to extend the number of turns that they remain the dominant force on the board. During this period, they are virtually unsinkable.
              how do we do that?

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              • #22
                Originally posted by Space05us


                Destroyers can move faster... a lot faster
                Well, yes. But the Ironclads would move 6 squares, and that's not shabby. The 2 extra squares are the only advantage Destroyers have. The A/D and hitpower are the same.

                Civ2 Demo Game #1 City-Planner, President, Historian
                Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                Civ2 Demo Game #3 President, Minister of War, President
                Civ2 Demo Game #4 Despot, City-Planner, Consul

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                • #23
                  I know, I have the lovely little poster that they give us for free on my wall. It's actually helpful.... when you're not playing the game and don't have easy acess to the civilopedia

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                  • #24
                    Originally posted by Space05us
                    I know, I have the lovely little poster that they give us for free on my wall. It's actually helpful.... when you're not playing the game and don't have easy acess to the civilopedia
                    I find the chart way more informative for techs. But they could have given the Destroyer *some* battle improvement over Ironclads. 2 Firepower of 5 attack strength...

                    Civ2 Demo Game #1 City-Planner, President, Historian
                    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                    Civ2 Demo Game #3 President, Minister of War, President
                    Civ2 Demo Game #4 Despot, City-Planner, Consul

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                    • #25
                      i thought the little poster is the chart?... it has the tech tree and all of the terrain, resource, and unit info

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                      • #26
                        Communism is the only way we can keep up in the game at the moment. I would like to think that we could become a democracy in the future, increasing money, science, and production, but I will not be a fool and think we can do it right now. You just can't do what we are doing in a democracy.
                        The one and only panda of the Red Army.
                        Xenozodskyovitchkov, retired Commander of the 1st Ukrainian Front.
                        Recipient of the Medal for Accomplishment in IRC Chat

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                        • #27
                          Originally posted by Space05us
                          i thought the little poster is the chart?... it has the tech tree and all of the terrain, resource, and unit info
                          The Civilopedia on the top text menu bar also has very good information. Some people prefer that.

                          Civ2 Demo Game #1 City-Planner, President, Historian
                          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                          Civ2 Demo Game #3 President, Minister of War, President
                          Civ2 Demo Game #4 Despot, City-Planner, Consul

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                          • #28
                            it's for when I'm not in the game... ie when Im at the forum and I want to write something about a unit or advance it's easier to look at the poster than to go into the game

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                            • #29
                              Originally posted by Xenozod
                              Communism is the only way we can keep up in the game at the moment. I would like to think that we could become a democracy in the future, increasing money, science, and production, but I will not be a fool and think we can do it right now. You just can't do what we are doing in a democracy.
                              We can just go fundi after railroad and destroy our enemy's by say 1900, but then the game would be over

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                              • #30
                                we can always play another democatic game after this one

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