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  • 1100 AD Science

    Alright, we're currently about halfway done researching gunpowder and should have it in 4 or 5 turns.

    Here are the techs that computer civs have (or are researching) and we don't:

    Egyptians: Chemistry, economics, medicine, university
    Indians: currently researching Bridge building

    So, what should we strive to research after gunpowder? Here are the choices we will have

    Astronomy (gives copernicus' observatory, leads to navigation and theory of gravity (with university))

    University (gives university, leads to economics, ToG, chemistry (with medicine), metallurgy)

    Feudalism (leads to chivalry, theology)

    Democracy (gives statue of liberty, leads to conscription (with metallurgy))

    Medicine (leads to sanitation, chemistry)

    Bridge Building

    You've got 2 days to vote.
    15
    Astronomy
    40.00%
    6
    Medicine
    0.00%
    0
    Feudalism
    26.67%
    4
    Democracy
    26.67%
    4
    University
    6.67%
    1
    Bridge building
    0.00%
    0

    The poll is expired.


  • #2
    Astronomy. We can steal or trade the rest! Plus it'll give us access to navigation, which would be great for exploring our world.
    "The price of freedom is eternal vigilance." -Thomas Jefferson
    Former Minister of City Planning of the third Civ2 Democracy Game
    Former Minister of Science of the third Civ2 Democracy Game
    Former Imperial Expansion Minister of the first Civ2 Democracy Game

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    • #3
      I support getting Univeristy and on to Metallurgy ASAP, but, as CannonFodder so cleverly noticed, we could steal University. Maybe we need a what-should-we-steal poll?
      Consul.

      Back to the ROOTS of addiction. My first missed poll!

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      • #4
        Good idea...although if we go to the war against the egyptians anytime soon, we have the option of stealing techs when capturing cities, right? I should put up a poll for what we should get if we do steal their techs.

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        • #5
          I think you should give me some clear decisions on what we should take from the Egyptians when we take their cities. They have some useful techs...

          Which should I take? Chemistry, economics, medicine, university?

          And I'll need to know what to research on our own. I think it should be something we can't get from the other civs.

          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
          Civ2 Demo Game #3 President, Minister of War, President
          Civ2 Demo Game #4 Despot, City-Planner, Consul

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          • #6
            More specific to the poll, though, it would be nice to get Feudalism since that will give us a path to some different units. In some ways, Knights can be better than Crusaders. They can hold what they take.
            Civ2 Demo Game #1 City-Planner, President, Historian
            Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
            Civ2 Demo Game #3 President, Minister of War, President
            Civ2 Demo Game #4 Despot, City-Planner, Consul

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            • #7
              Feudalism is worthless for defensive units once we have gunpowder. If we are first to chivalry, however, that would be good.

              I say Astronomy. We could build the observatory and be a step closer to Navigation and steam engine. I want ironclads killing AI phalanx!

              It's sad that the AI has so many techs that we don't. Another reason to build the observatory and go to war...
              The first President of the first Apolyton Democracy Game (CivII, that is)

              The gift of speech is given to many,
              intelligence to few.

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              • #8
                I am also opposed to feudalism and agree with suggestions that we should research things the Egyptians don't have. Another vote for Astronomy then.

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                • #9
                  I would suggest researching Democracy, and taking University from the Egyptians, in order to head towards Conscription as fast as possible.
                  "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

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                  • #10
                    Copernicus' Observatory is a MUST!
                    "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                    Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                    Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                    Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                    • #11
                      I can't believe we havent taken the Astronomy - Navigation path yet
                      Creator of the Civ3MultiTool

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                      • #12
                        As your science advisor, my official advice is to go with astronomy and steal the rest...you've still got a day to vote...

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                        • #13
                          Originally posted by Zealot
                          Copernicus' Observatory is a MUST!
                          Coprenicus is already a dozen turns under construction in Carthage...

                          I would say --> go for Demo so we can build SoL using stockpilled caravans so we can switch to commy by doing this we will at least double our science and tax revenue.
                          => we research faster, we can steal some techs.The use of astronomy isn't that big at this moment.


                          Shade
                          ex-president of Apolytonia former King of the Apolytonian Imperium
                          "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                          shameless plug to my site:home of Civ:Imperia(WIP)

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                          • #14
                            are we trading techs???

                            ARE WE GOING TO TRADE TECHS???

                            please answer me, i don´t care if you say yes or no
                            Second President of Apolytonia, and Vice-President twice
                            Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                            miguelsana@mixmail.com

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                            • #15
                              Originally posted by Shaka Naldur
                              are we trading techs???

                              ARE WE GOING TO TRADE TECHS???

                              please answer me, i don´t care if you say yes or no
                              the aswer is simple NOOOOO
                              (unless the AI really changes bigtime,hell will freeze over a lot sooner then they'll want to trade techs...they demand techs yeah,but they will not get any )

                              Shade
                              ex-president of Apolytonia former King of the Apolytonian Imperium
                              "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                              shameless plug to my site:home of Civ:Imperia(WIP)

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