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should the cabinet be allowed to have the game?

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  • #16
    Re: should the cabinet be allowed to have the game?

    Originally posted by shade
    this poll is important for our democracy so it will be for 3 days and there has to be a 60% majority and at least 15 votes.
    These conditions have been met.
    Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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    • #17
      Originally posted by Marquis de Sodaq

      Yes, gone are the days of the smooth running administration of the early days.
      I don't even know what year it is...
      Creator of the Civ3MultiTool

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      • #18
        Re: Re: should the cabinet be allowed to have the game?

        Originally posted by kassiopeia


        These conditions have been met.
        and I had miscounted (reason why I'm not csience advisor )

        wow even 19 votes now
        and 15 pro
        I think I'll try to get an MGE version installed.


        Shade
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

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        • #19
          Please may we all have a look at progress to date. I suggest that a Junior Minister be created in the Depatment of Information (what do you mean you don't have one? ) to post saves every 10 turns.

          -------------------

          SG(2)
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

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          • #20
            So when do I get the game?
            Creator of the Civ3MultiTool

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