To bring some structure to our military efforts, and to help us deal with the scale of this world, I propose that we consider arranging our cities into Provinces. This would be for the purpose of organizing our military actions and the support of them, not for any civil government purposes nor “sub-Ministers” or anything like that.
Each Province would be responsible for collecting, constructing, and supporting the units needed to confront a separate enemy civ. Our decision to attack a particular civ (in other words, in which order) will be based on the local ability to mount an attack. Each Province will collect an army at a central point within it best suited as a launch point.
My proposed Provinces are as follows:
1. From Havoc north and west to Veii (The Gaulic Province) to engage the Romans and find the cities they have established in previously-explored territory.
2. Pestilence, Rack, and Ruin (The Apache Province) to engage the Americans from the west and locate all their cities through exploration.
3. Devastation, Famine, and New Apocalyps (The Persian Province) to engage the Greeks and explore their territory.
4. The Homeland Province (our core cities) will be used to radiate units outwards when possible, but will mainly be supporting our science and fund-raising efforts (Xinning at the moment) to support the Apolyton Imperium as a whole.
Only the Gaulic Province is nearly in a position to fulfill its mission at the moment, but that does not negate the concept. Indeed, we want to take on only one enemy civ at a time (for now, anyway). Our rushbuilds and focus should be on that area first. When the Romans are reduced to a single city (which we will surround and keep alive but weak), the majority of our units there will move east to encircle the Americans. Etc.
Individual far-flung units will continue to explore to seek out the civs we have not found yet, and tip huts as they go. Settlers will continue to build roads to connect our Provinces first and the cities within our Provinces second. Diplomats will establish embassies with every civ we find so we can monitor the cities they have remaining to be conquered or left surviving to prevent new civs from arising.
Having a long-term strategy is the first step to success!
Each Province would be responsible for collecting, constructing, and supporting the units needed to confront a separate enemy civ. Our decision to attack a particular civ (in other words, in which order) will be based on the local ability to mount an attack. Each Province will collect an army at a central point within it best suited as a launch point.
My proposed Provinces are as follows:
1. From Havoc north and west to Veii (The Gaulic Province) to engage the Romans and find the cities they have established in previously-explored territory.
2. Pestilence, Rack, and Ruin (The Apache Province) to engage the Americans from the west and locate all their cities through exploration.
3. Devastation, Famine, and New Apocalyps (The Persian Province) to engage the Greeks and explore their territory.
4. The Homeland Province (our core cities) will be used to radiate units outwards when possible, but will mainly be supporting our science and fund-raising efforts (Xinning at the moment) to support the Apolyton Imperium as a whole.
Only the Gaulic Province is nearly in a position to fulfill its mission at the moment, but that does not negate the concept. Indeed, we want to take on only one enemy civ at a time (for now, anyway). Our rushbuilds and focus should be on that area first. When the Romans are reduced to a single city (which we will surround and keep alive but weak), the majority of our units there will move east to encircle the Americans. Etc.
Individual far-flung units will continue to explore to seek out the civs we have not found yet, and tip huts as they go. Settlers will continue to build roads to connect our Provinces first and the cities within our Provinces second. Diplomats will establish embassies with every civ we find so we can monitor the cities they have remaining to be conquered or left surviving to prevent new civs from arising.
Having a long-term strategy is the first step to success!
Comment