Health bar (where you can get healthy drinks) and adm-points (indicating the time spent on 'pulco)
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The pages with these stats on them today have loaded slower than other Apolyton pages. Is this something we are going to see more of? I do not want this pointless addition to hurt load times.
Is there going to be the option to turn this off?About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Health bar indicates progress through the Title levels, attack is your post count /10 or similar, defense is days since registration and movement is posts per day. Makes sense, and is more "Civ"Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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Okay,
I 429 days => MPmax = 4113
MarkG 1416 days => MPmax = 20078
Ming 1416 days => MPmax = 21078
This gives up the theory that only tyhe days are used for that one.
Now I have to chack the posts as well.
Me: 4281 (9.98/day)
MarkG: 13753 (9.71/day)
Ming: 16070 (11.35/day)
Me: MP 1427 (34.7%)
MarkG: MP 4584 (22.8%)
Ming: MP 5356 (25.41%)
Still no connenction. Markos, cant you add the Stats to the memberlists, and I'll be able to grab a few posters and chack easier then now.Creator of the Civ3MultiTool
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Since it seems I will never catch up with the last post, I'll say what I want to say now:
A) this has got to be the coolest post-count feature of all the forums I have ever visited.
B) MarkG, could you at lest tell us what MP, HP, And Exp depend on? And is the obvious true? Is Exp just partial level, and level/exp based on postcount?
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it's a good thought immortal, but needs some workCo-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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I don't even know what MP or HP stand for yet.Jon Miller: MikeH speaks the truth
Jon Miller: MikeH is a shockingly revolting dolt and a masturbatory urine-reeking sideshow freak whose word is as valuable as an aging cow paddy.
We've got both kinds
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Originally posted by MarkG
an experiment on human behaviour
Is this just a new toy?
I must admit that the pages have been loading slower since this is added. I can think of two reasons for this.
1. The new stats themselves are slowing it down.
2. Since you added this FEATURE, interest in post counts has gone up and people are posting more placing a higher burden on the server. (no doubt part of you ultra top secret plan.
I would bet a combo of the two.
RAHIt's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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Originally posted by MikeH
I don't even know what MP or HP stand for yet.
MP = MAGIC POINTS
From all D&D style games.
HP is the number of damage points you have and can lose before you DIE
MP = the number of spell points you have. Each magic spell expends 'x' number of points. Once you are at 0, you can't throw any more magic spells.
RAHIt's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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Originally posted by Immortal Wombat
attack is your post count /10 or similar
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it's a good thought immortal, but needs some work
PC per day would work as movement, rounded to the nearest 1 or 0.5. Most people don't post more than 3 or 4 times a day overall.
I like JBtW's idea for attack, defense could be similar but with days registered, rather than posts, making the movement some sort of complex ration between them.Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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