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Is Alpha Centauri better than Civ 3? -
Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've played SMAC for about 2 years (my best game is diplomatic in 180 turns), and i've played civ3 only 2 times(warlord and regent), and i'll give a simple comparison:
Civ3's ai is much better than SMAC's AI?
not really, the only improvent is that ai has improved in expansion, and knows how to attack in mass and thats about it. Oh, and i FELT like the ai had about 20% production, tech, growth, advantage in regent (SMAC had that much advantage in the 2nd hardest level) level.
And finally in Civ3's AI r uselessly ruthless. In SMAC even Hive would give an reasonable answer (if im as powerful as him) when i refuse his offer, but in Civ3 the ai gets mad without any reason (in SMAC at least u know why ur enemy faction got mad : u did not choose their social ruling preference) because i did not accept their unfair deal. Afterward they join together (i NEVER start a war) to gang up against me.
There was much more ways to win in SMAC and hardly no single methods was better way to win than the other. In Civ3 u have to start aggresive in the beggining in order to survive. If u dont follow what i just stated above u will be likely to lose. Strangely in Civ3 the units have 3-5 hits: the result is a unit with 2 defence has a good chance to win against a attacker with 4 attack......something which was fixed back at Civ2.......
In Smac there was stuff that were very original (unit design, social engi, using psi units, artillery units [i hoped archer was like that ]).
Yes, there was flaws in SMAC (such as redesigning all units every 3 techs) but compared to Civ 3 its nothing: culture, while an interesting concept, it can be quite weird sometimes: my units conquered a city, but after only 1 turn they becomes cityzens of the conquered nation because of its advanced culture........what a joke........(note that is so unrealistic), with luck some of ur elite units can be promoted to a GL......u just got a free wonder!
Believe me folks, Aok has more strategy than this...
I think SMAC is WAY better than CIV3. I only played 3 games of Civ3, I have already played 2 SMAC games since stopping playing Civ3.
Civ3 has better AI and a cool trading system. But that's it from what I liked about it.
SMAC is a faster game. My first game of Civ took 8 days of heavy playing. I can finish a game of SMAC on a large map in 2 days of heavy playing. The mid-late game tedium of Civ3 was unbearable.
SMAC is more replayable. Social Engineering. Radically different factions. A wider tech tree at the bottom, plus the design workshop makes early game interaction between the factions interesting. Civ3 tried to address this, but didn't go far enough. Plus making you start next to the same races all the time killed much of the improvement.
Multiplayer. Once you got bored of SP, MP opened up a new world of SMAC.
Overall design. Civ3 introduced new features like resources and culture borders, but they seemed unbalanced and weak, same with the combat. SMAC had a LOT of bugs that are really annoying especially in MP. But SMAC came across, at least to me, as having more flavor. I felt if the bugs were fixed SMAC would be an almost ideal game, especially with MP. A big part of this was because SMAC was new. Civ3 is basically the same as Civ and Civ2. I got bored of building the Colossus and the Pyramids a long time ago, but have not yet gotten bored of building the Weather Paradigm.
Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.
Originally posted by Garth Vader
making you start next to the same races all the time killed much of the improvement.
'Culturally linked starting positions' is an option you can turn off.
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
Originally posted by MonsterMan
SMAC was a stupid game with ugly graphics that didn't deserve to exist. Sometimes I think people like it because they've convinced themselves Sid Meier is a genius.
Oh, please And Civ3 is...what exactly? A smart game with top notch graphics...
And your Spieces comparison says what? That you prefer Civ I over Civ II & III?
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