If you wish, no problemmo!
Just, I have noted that a CMN (Creator, Moderator, Narrator) is useful as a third party for several reasons.
a) They can assure a good start via the scenario editor, make sure factions don't start too close together (unless it's decided they want to), make sure the map is reasonable. If 1 player starts off on a little tiny island, room enough for only one base, they might get discouraged and the whole game will suffer.
b) AI Factions are usually a pushover at the beginning, a CMN can offer them some bonuses and place them away from players at the start so they have time to establish themselves.
c) A third party is good to keep passwords, just in case someone has to drop out of the game, so that it may continue. A typical game can take over a year to play.
And, that's just a few. It's early in the morning here and the brain isn't fully functioning.
Nonetheless, all decisions belong to t_ras in this game! Just pointing out a couple things for you.
Also, welcome to the online world of SMAC!
Just, I have noted that a CMN (Creator, Moderator, Narrator) is useful as a third party for several reasons.
a) They can assure a good start via the scenario editor, make sure factions don't start too close together (unless it's decided they want to), make sure the map is reasonable. If 1 player starts off on a little tiny island, room enough for only one base, they might get discouraged and the whole game will suffer.
b) AI Factions are usually a pushover at the beginning, a CMN can offer them some bonuses and place them away from players at the start so they have time to establish themselves.
c) A third party is good to keep passwords, just in case someone has to drop out of the game, so that it may continue. A typical game can take over a year to play.
And, that's just a few. It's early in the morning here and the brain isn't fully functioning.
Nonetheless, all decisions belong to t_ras in this game! Just pointing out a couple things for you.
Also, welcome to the online world of SMAC!
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