Announcement

Collapse
No announcement yet.

Alam al-Mithal, turn tracking thread

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Alam al-Mithal, turn tracking thread

    Alam al-Mithal has begun. The players are, in turn order:

    Darsnan - Gaians dnandal@twcny.rr.com
    smhfan86 - Hive callistosdarkside@rogers.com
    Shai-Hulud - University janne.huttunen@kolumbus.fi
    duMa - Morgan modowd724@hotmail.com
    Radman - Peacekeepers bferdy@cs.com

    The CMN is Qantaga: Qantaga@aol.com

    Map settings:

    Huge, Random map
    Erosion, Native Life, Clouds - average
    Oceans - I started with a 30-50% map, but carved things up a bit, so it probably is somewhere between a 30-50% and a 50-70% ocean map.

    Game settings:

    All victory conditions are on
    Look First: On
    Tech Stag: Off
    Spoils of War: Off
    Intense Rivalry: Off
    Directed Research (pick your own techs)
    No Unity Survey (map not visible)
    Pods are scattered
    No Random Events
    Time Warp: Off
    Iron Man: On (doesn't matter in PBEM)

    I tried to pick the consensus from the thread. When in doubt, I picked the default settings or those that I thought would better fit the map.

    The AI (Spartans and Believers) are in the game. They should stay hidden for awhile. As Shai-Hulud suggested, I have beefed them up a bit, so they won't be a pushover for the first faction that finds them.

    I have given you each three Colony Pods and three scout patrols to start with. You will find them all in the same starting square, so it's up to you to find good places for them.

    I have also taken the liberty of planting some goodies close to your starting positions to help speed up the early years a little.

    Here is a list of the generally accepted rules. As I understand the thread, these are the ones you will want to go by, but if there are any questions let me know.

    Rules:

    • Communications - None until in-game contact, obtain commlink, or build EG
    • SE switch "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)
    • Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
    • Do not place Stockpile Energy in your build queues
    • Crawlers Upgrade anytime - OK
    • Probe actions: Must choose vendetta option when probing other players, unless you have previously gained permission to probe by e-mail.
    • You cannot bribe the AI on council votes nor to demand withdrawal of units
    • Cannot use the right click feature for multiple drop moves to extend range (ie limited to 8 tiles unless owning the Space Elevator SP)
    • Cannot use the 'set waypoint' feature for automatic worm hunting/lifecycle enhancements
    • Must 'Accept' or 'Decline' an offered Pact or Treaty that the other player has indicated 'Accepted' before exiting the diplo box and playing the turn (i.e. no accepting pending treaties/pacts *after* declaring vendetta in the same turn )
    • Cannot use the F4 feature (or the bases feature of the F2 screen) to change an infiltrated faction's workers to specialists.
    * You cannot trade bases with the AI. It is okay to gift a base to the AI.

    Shai-Hulud has indicated a preference to keep any "cheats" or "bugs" out of this game. If you have any questions about anything in the game, feel free to e-mail me about it.

    From time to time, I may contact some of you asking for a game file. I want to keep an eye on the progress of the game for my own map-making experience.

    This is a SMAC game, version 4, so you may want to make sure you have the latest patch. It can be found on this page:



    There is good news for all of you. Googlie, an incredibly gifted CMN, has taken a look around the scenario I created. He has given much advice in the creation of the game and has added a few touches of his own, so you should be in for a nice game.

    Please take a good look around on your first turn to make sure everything looks to be in order with your faction. The game should be fine, but there are quite a few things to take care of in the scenario editor, so please bring anything that looks funny to my attention.

    The first turn will be on its way to Darsnan momentarily.

    Best of luck to everyone. Please feel free to contact me if I can be of any assistance in the game.
    Last edited by Qantaga; June 30, 2002, 22:23.

  • #2
    Hi all:

    Sound like its gooding to be fun. Thanks Qantaga and best of hunting to the other players (well, not to good )

    Talk to you all later.

    Radman

    Comment


    • #3
      Good luck to all!
      Turn to smhfan86.

      Comment


      • #4
        2101 to Shai

        Comment


        • #5
          question: we can still stockpile energy, just not placing it in the queue, right?

          Comment


          • #6
            Turn sent to CEO duMa of the Morganites, 2102 AD

            Googlie is cool . I'm playing two of his scenarios in PBEM(one is soon to start). He certainly knows his way around as a CMN.

            It's OK to stockpile, as far as you don't place it in queue.
            "I'm having a sort of hard time paying attention because my automated teller has started speaking to me, sometimes actually leaving weird messages on the screen, in green lettering, like "Cause a Terrible Scene at Sotheby's" or "Kill the President" or "Feed Me a Stray Cat", and I was freaked out by the park bench that followed me for six blocks last Monday evening and it too spoke to me."
            - Patrick Bateman, American Psycho by Bret Easton Ellis

            Comment


            • #7
              Heyhey, hopefully I'll get to my turn as soon as I finish a movie.

              In the meantime...

              Slap your forhead, roll your eyes, it feels like it should be deserved; I apologize tremendously as this is my first game outside of a group of friends game... why is the file I recieved only 64k? I'm used to the file being at least 500k to start with. What am I missing? (I've got 4.0)

              Again, apologies. I do not mean to delay this. Growing pains.

              Another Roadside Attraction

              Comment


              • #8
                it's probably zipped. u have to unzip it first. it's also good manners to zip the save file before sending it to the next person.

                oh yeah, i also highly recommend renaming the save file when u save, changing the name in the middle to the person that's next in line. i.e.

                Alam al-Mithal-shai-2101.SAV

                change 'shai' to whoever's next in line.

                this way when u look for the file on your hard drive, u don't mistakenly send the wrong file. this was a major problem in the first pbem game i ever played.

                the reason being that when u save, the file will end up in the main directory and not in the saves directory, so people end up sending an old file. big headaches.

                -smhfan86

                Comment


                • #9
                  Aha! Okay. I never tried to zip a .SAV file before. EGADS! It shrinks a lot!

                  Radman is up, turn is sent.
                  Another Roadside Attraction

                  Comment


                  • #10
                    Heah, why is it on the Faction Strength chart the Gaians look so pathetic!?!


                    Oh, wait a minute, never mind, my forces are pathetic....

                    Turn to smh

                    Comment


                    • #11
                      2102 to Shai

                      Comment


                      • #12
                        Hi all:

                        Sorry about not posting earlier, but I just couldn't get away from the Superbowl long enough!!! I did get the move out during half time however. At least some credit.

                        Anyway, move sent to Darsnan who sent it on much earlier than this post.

                        Radman

                        Comment


                        • #13
                          Turn send to CEO duMa of the Morganites, 2102 AD

                          ...Why is the University ahead of faction strength charts? Hey, it's because I'm so damn good! ...OK, it's because I got free tech
                          "I'm having a sort of hard time paying attention because my automated teller has started speaking to me, sometimes actually leaving weird messages on the screen, in green lettering, like "Cause a Terrible Scene at Sotheby's" or "Kill the President" or "Feed Me a Stray Cat", and I was freaked out by the park bench that followed me for six blocks last Monday evening and it too spoke to me."
                          - Patrick Bateman, American Psycho by Bret Easton Ellis

                          Comment


                          • #14
                            Turn sent to Brother Radman of the Peacekeepers.

                            The AI factions are beefy, eh? Hope they're nowhere near me...
                            Another Roadside Attraction

                            Comment


                            • #15
                              on to smhfan86

                              Comment

                              Working...
                              X