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  • #16
    darsnan, turn not received. i don't know what the heck is going on with my email... Earthlink has plumeted on my ISP approval list since I installed it last month.

    if it isn't too much trouble, always send your turns to ALL my mailboxes:

    psybermagus@earthlink.net
    psybermagus2323@hotmail.com
    brianb@cancerresearch.org

    at least ONE of them has got to work!

    cheers,

    psy

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    • #17
      vitamin j, you are correct that the Angels should have a probe team to begin with.

      Since we are still so early on, perhaps we could do a restart. SITS should be able to go in and add your probe team and perhaps he could even confirm with Paul by e-mail that Paul did get the tech he wanted.

      Actually, the Gaians do not get a mindworm to start with, although they will capture the first one they find in the fungus.

      Morgan gets 100 extra credits and Aki starts with her normal two techs.

      This is certainly no reflection on SITS. I am delighted to have SITS serve as the CMN for this game. As you all know, I have been experimenting with the scenario editor myself for the past few days and it is almost overwhelming all the choices you have to make to get a good game up and running. I am amazed that SITS was able to put this together as quickly as he did.

      It is probably worth starting over to get your probe team in place for you since we are still so early on.
      Last edited by Qantaga; January 30, 2002, 15:42.

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      • #18
        whatever vj wants is fine with me (and thanx for the tip about the mindworms - I'll have to go sniffing thru the fungus and see what I can find!) Also, if we do start over, will we get the same starting locations? I would ask that we do.


        D

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        • #19
          Originally posted by Darsnan
          Also, if we do start over, will we get the same starting locations? I would ask that we do. D
          Absolutely, we wouldn't be looking for anything major, just adding the probe team to make sure that vitamin j doesn't feel at an early disadvantage.

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          • #20
            Hi all

            Sorry about the Probe team vj. I made the mistake of reading the manual and it doesn't say anything in there about it. As I've never played the Angels before I didn't realise. Starting the game again will be no problem. As of yet I've received no objection from Paul for the tech I selected for him. The only other addition I made sure of was that the Morgans get an extra 100 credits which should be in the game. If there are any other things I've forgot to add then please contact me asap!

            A restart will mean that everybody starts in the same location etc. To ensure fairness I think you should still send the turn of the 'old' game (saying what is happening in the email) on to all the players so that they can look at their start positions the same as everybody else. I will be sending out the new turn very shortly and thank you all for your patience!
            'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

            'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna

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            • #21
              Originally posted by SITS
              thank you all for your patience!
              SITS, no problem at all!

              I think you have it covered now:

              -Angels free probe team
              -Uni's free tech
              -Morgan's extra 100 credits
              -every faction's normal starting techs

              Thanks!

              Comment


              • #22
                Restart with added Probe team sent to vitamin j. Please, for the first turn can you say in the email body when you send it on that this is the restarted version so we can avoid confusion. Enjoy!
                'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

                'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna

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                • #23
                  Thank you once again, SITS. I've got the new start and will send it off shortly. I apologize to everyone for the inconvenience. All right! Lost Secrets, aka D'Arsnan and the Free Marketeers, is underway!

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                  • #24
                    okay, turn received, and forwarded to Q.

                    (i'm referring to the first version, of course, not the restarted game).

                    i'm just curious why, though I'm playing Aki, my avatar and color scheme are that of the Drones? any idea? DataJack has his proper avatar...

                    cheers,

                    Psy

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                    • #25
                      Just one of the quirks of MP. You rarely if ever get your actual faction art/portrait...

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                      • #26
                        The worst is being Sister Miriam when you had selected Deidre: makes me nautious everytime I look in the mirror!

                        O.K., vj, awaiting the turn from you!

                        D

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                        • #27
                          The way to get around the graphic change (if you can be bothered) is to start a game before hand with the factions in the right order - land on Planet and quit the game. When you load up Lost Secrets then it should have the proper graphics...
                          'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

                          'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna

                          Comment


                          • #28
                            Ok, 2102 revised has been sent to Darsnan. I hope we're good to go now.

                            One more time, big ups and props to SITS for setting this up for us.

                            While taking my first turn (the second time) I was sitting there thinking "Ok, Data Angels... Which project do they need the most..." Then I'm like, oops...

                            We must deal with our project addiction the only way we can...

                            COLD TURKEY!!!

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                            • #29
                              "What was that!"
                              "It was like we had already landed our forces on Planet, and now we find ourselves back on the escape pods - is it some sort of dimensional rift or time warp!?!"
                              "Never mind - did Datatec vitaminj save the pods this time?"
                              Pilot looks out the window, sees streaks of red again, "no".
                              "Expletive! He must've gone thru the same dimensional rift and known what was happening! How could he let this happen again!?! "
                              Pilot points to the sensors, "but look what our sensors caught! Something significant on Planet!"
                              "What is it?"
                              "Can't quite tell from here, and we're being eclipsed by Planet now. Hold on, we're going in!"

                              Turn to psy

                              Comment


                              • #30
                                Originally posted by vitamin j
                                Also, I remember reading somewhere that a +4 probe rating was forbidden for some reason. I was never clear on why this is, and it is particularly applicable to the Angels as they can run fundamentalism. And by building a covert ops center, an Angel base would have a +4 probe rating automatically. Any comments?
                                It's not that it is forbidden, but that due to an uncorrected bug the system counts down after the +4 rating - so that if you were to run fundy and thought control you'd actually be a +2 probe instead of a +6 (as would running either as the Angels and building a Covert Ops center - that base would be +2 instead of +6)

                                And with a +3 probe you have subversion immunity, so it's something to guard (and watch) carefully.

                                G.

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