This is the thread for the 7 Human Players FFA game.
Participants are:
Gaia - Tai Mai Shu: Spoofmaster@hotmail.com
Hive - SmartFart: SmartFart@pulp-fiction.com
Uni: Kassiopeia kassiopeia15@hotmail.com
Morgan - Johndmuller: johndmuller@msn.com
Sparta - Adam Ebbeka: aebbeka@neb.rr.com
Believers - Johnpauljones: johnpauljones@oceanfree.net
PK - Dinoarms: dinoarms@altavista.com
Rules and settings are as follows:
Transcend
Rated
Cooperative Victory disabled
Small or Standard map
standard map
Ocean 30-50%
Low Erosion
Aliens average
Cloud Cover Dense
Do or Die
Look First
Spoils of War
Directed research
No Unity Survey
Random Events On
Pod scattering
Map
standard, unknown, balanced with all SMAC landmarks well distributed.
YES (OR MUST DO)
- Upgrades anytime provided the upgraded unit does not move afterwards
- Declare vendetta in Pop-Up for probe actions (or if pacted - cancel pact)
- Design upgrades at end of turn only
- Reverse engineering (except probes to rovers)
- Pod booming past hab limits
- notification of upcoming planetary elections
NOT ALLOWED
- Use of the demand withdrawal button
- SE quickies and no upgrading crawlers for quick SP's
- Multi air-drops
- Multiple drops or orbital insertions using the right-click menu
- Inserting Stockpile Energy into the build queue after a military unit
- Using pending diplomatic agreements after starting a vendetta
- SE same turn flip-flops
- Units assigned to multiple point patrol routes
- Instant terraforming
- Setting the home of a unit to be the base of a pacted player
- Renaming a city to allow multiple artifacts to be connected to the same network node.
- Using the(Shift-u) command to allow the passenger to unload while the air transport is in flight.
COMMUNICATION
none before contact
email communication is allowed
CMN must be notified if sunspots occur
No using continuous communication to maintain com through sunspots
Have fun and remember: It's just a game.
Edited 30 july 2001 to change Uni player from Solver to Kassiopeia
Edited 4 Aug to change Sparta from Levelisk to adam Ebbeka
Participants are:
Gaia - Tai Mai Shu: Spoofmaster@hotmail.com
Hive - SmartFart: SmartFart@pulp-fiction.com
Uni: Kassiopeia kassiopeia15@hotmail.com
Morgan - Johndmuller: johndmuller@msn.com
Sparta - Adam Ebbeka: aebbeka@neb.rr.com
Believers - Johnpauljones: johnpauljones@oceanfree.net
PK - Dinoarms: dinoarms@altavista.com
Rules and settings are as follows:
Transcend
Rated
Cooperative Victory disabled
Small or Standard map
standard map
Ocean 30-50%
Low Erosion
Aliens average
Cloud Cover Dense
Do or Die
Look First
Spoils of War
Directed research
No Unity Survey
Random Events On
Pod scattering
Map
standard, unknown, balanced with all SMAC landmarks well distributed.
YES (OR MUST DO)
- Upgrades anytime provided the upgraded unit does not move afterwards
- Declare vendetta in Pop-Up for probe actions (or if pacted - cancel pact)
- Design upgrades at end of turn only
- Reverse engineering (except probes to rovers)
- Pod booming past hab limits
- notification of upcoming planetary elections
NOT ALLOWED
- Use of the demand withdrawal button
- SE quickies and no upgrading crawlers for quick SP's
- Multi air-drops
- Multiple drops or orbital insertions using the right-click menu
- Inserting Stockpile Energy into the build queue after a military unit
- Using pending diplomatic agreements after starting a vendetta
- SE same turn flip-flops
- Units assigned to multiple point patrol routes
- Instant terraforming
- Setting the home of a unit to be the base of a pacted player
- Renaming a city to allow multiple artifacts to be connected to the same network node.
- Using the(Shift-u) command to allow the passenger to unload while the air transport is in flight.
COMMUNICATION
none before contact
email communication is allowed
CMN must be notified if sunspots occur
No using continuous communication to maintain com through sunspots
Have fun and remember: It's just a game.
Edited 30 july 2001 to change Uni player from Solver to Kassiopeia
Edited 4 Aug to change Sparta from Levelisk to adam Ebbeka
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