What is up with ACT011? I have not recieved my first turn. Did the game start when you sent me the e-mail about it?
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PBEM tournament, looking for players!
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This whole tournament was based on Navarro's idea!
He started a thread at ACOL, with a very similar idea: http://www.an.i-dentity.com/ubb/Forum4/HTML/000051.html
Thank you Navarro, you deserve the credit for that!
Shame on me, that I did not express this before
And if I'm at it: the identical islands idea has been stolen from DilithiumDad's Islanders PBEM game where I am also playing.
So, I took 2 great ideas, added some work to create the 3-island scenario (which I think is even more balanced than DD's 7-island map) and then organized this event...::Zsozso::
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Some suggestions from the Clueless one, and oh, we should post this at ACOL, and make it a JOINT-tourney, but i wouldn't bother with sidgames..
The tournament is in its early days now, so everyone is signing up for as many games as possible.. As soon as you have games that are completed .. then you have some more interesting stuff happen..
Lets say I was in 4 games.. they would all be considered LEVEL 1 (the tourney is just starting, no one has a win/loss record yet).. now then, lets say i win ONE level 1 game, and lose the other 3.. that puts me up into ELIGIBILITY to play vs other players that are ALSO ELIGIBLE to be considered a LEVEL 2 player.. now, if you WANT you can keep on cruising through the Level one games to gain points, but i figure it could go like this... Level one games have a factor of 1.. that means every game that is WON at level ONE.. gets 10pts. max or whatever it is that you decided it should be.. it could be just one point.. the thing is, if you win a LEVEL 2 game (all players participating in a level2 game must have won a LEVEL 1 game), then you get 10 times the amount of points for a win as you would in a level 1.. why so many? cuz it keeps players from going through all of the level 1 newbies tourney games, and gettin bunches of points like that.. Now back to the beginning.... i said SUPPOSE you started 4 games, .. all 4 of those games are LEVEL 1, even if you won a game, and are continuing the other games.. EVEN IF BOTH of your opponents in each or any of the other games have ALSO ENGAGED in muliple games, and HAVE WON their respective games, it is STILL a level 1 game, if that is what you signed up for it to be...
Now.. LEVELed games are good because it starts to separate the players.. we could say that no player that is in LEVEL 2 can win the tourney, if there is a LEVEL 3 player.. (which means, he'd have to have won a game with only other level 2s...).. and if there are more than one level 3 players, then you simply keep track of who has the most points until THAT LEVEL 3 game is finished.. in this way you could have a complete ranking of everyone and it puts people in LEAGUES.. eventually of course.. it takes time for all this to occur..
like I said before, a level 2,3,4,5, whatever you happen to be player can still play at level 1, but then the points are WORTHLESS for that player in the tournament, and he can't attempt to stop another player who is starting at level 1 from going on to the next level, cuz that other player can simply sign up for more games..
NOW then, concerning the rule about not playing the same group/player more than once.. you SHOULD be able to as long as its NOT IN THE SAME LEVEL..
lets see if i can think of some more stuff.. i'm pretty disorganized here...
oh yeah.. by the time we get to the NEXT LEVEL, we can use DIFFERENT LEVEL MAPS.. i'm sure that would make it more interesting.. and as long as it is balanced, it works out well.. you don't get bored of them if you switch them for every level..
Also, you can update rules for every level.. for instance, suppose you decide the Level 1 techs for EVERYONE is a BAD idea, you can MODIFY the rules to better suit the tournament for the next level(s), so it gets better and better.. MORE OF A TEST OF SKILL .. as you proceed up the level rankings.. of course by the time we get up to level 3... CIV III will be out, but there will still be SMAC(X) players, and we need to start thinking about what we do once somebody wins a game.. I feel this would be a very good system.. suggestions/comments/complaints are all welcome!
- Genaciv the Clueless, resident of ACOL (www.planetsid.com)
[This message has been edited by Genaciv (edited February 02, 2000).]
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quote:
Genaciv the Clueless, resident of ACOL (www.sidgames.com)
Genaciv, you've topped yourself for all-time chumpion quality cluelessness.
Of course, if we donated you to sidgames, it would raise the IQ at both places. :P
[This message has been edited by MichaeltheGreat (edited February 02, 2000).]When all else fails, blame brown people. | Hire a teen, while they still know it all. | Trump-Palin 2016. "You're fired." "I quit."
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I would like to sign up for another game, in case this first one moves too slow for me..
(actually .. any excuse for more games will do for me..)
This time I'd like to play as the University.. i don't believe i've ever played them in a pbem, and am working on my first single player with the UoP (3rd single player game overall.. )
- Genaciv the Clueless
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Paul - I would expect cooperative victory is disabled for the simple reason that it's a three human no-AI game. Coop victory would be kind of silly - two players would simply agree to rover rush the third to extinction, with no concern for anything else. Coop victory could be taken to the absurd conclusion of a three way pact declaring a diplomatic or economic victory over no-one.
Without coop victory, you can agree to a two on one attack, but you have to keep in mind the possibility of being betrayed and set up, as well as the question of which of you will gain the most advantage from the conquest of your third rival.When all else fails, blame brown people. | Hire a teen, while they still know it all. | Trump-Palin 2016. "You're fired." "I quit."
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