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Tell me more about this stockpile bug!
Which units does it really affect?
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
I meant,this energy comes out from nowhere or from minerals left over from production?
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Reloaded twice:
1st:forgot to copy (hard to remember when ure eager to play)
2nd:after copyin,AC bugged a bit so I had to renew the file from archive
Turn on to GAIANS
This time 4 reel!
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
Does it (spare) energy appears only if military unit is built?
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
My information shows other - I played a humble beginning in SMAC and in usual manner when having >50 extra credits, every colony pods spare resources (when a base is built) were taken into construction of RecTanks, and only then it was the time for garrison unit to be built
I put Stockpile after a hurried rectanks (to end in 0 turns) and it gave me some energy and also left minerals from the previous turn for next build order - so I got energy and 3 mins for scout with which to start..
I ll probably do more research in this bug when my WinXP is back
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
I believe that you get the energy always after a FACILITY build UNLESS you put something OTHER than stockpile in the build queue. ( ie empty queues is the same as putting stockpile -- after a FACILITY build) No set of PBEM rules I have seen have required people to put another facility in the queue. Even the people that are against activelexploiting the stockpile bug ( placing stockpile after a unit) seem willing to live with it when it "just happens" after a facility build. I know that I don't like to be forced to use the queue in bases where I don't have a decided build order.
You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
Ok,and what about all those colony pods,scouts & probes?
My turn will delay abit - I must find WinXP CD
Now running on Linux
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
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