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  • #16
    Tell me more about this stockpile bug!
    Which units does it really affect?
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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    • #17
      i think it does not affect units - just you get additional energy that turn the unit is built - this is what i have heard
      Mart
      Map creation contest
      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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      • #18
        I meant,this energy comes out from nowhere or from minerals left over from production?
        -- What history has taught us is that people do not learn from history.
        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

        Comment


        • #19
          2102 to BT
          This energy comes from all production in city, thats why this is bug, and doing it is cheating.

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          • #20
            Ok,then better dont use it
            -- What history has taught us is that people do not learn from history.
            -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

            Comment


            • #21
              Turn on to gaians
              -- What history has taught us is that people do not learn from history.
              -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

              Comment


              • #22
                Reloaded twice:
                1st:forgot to copy (hard to remember when ure eager to play)
                2nd:after copyin,AC bugged a bit so I had to renew the file from archive

                Turn on to GAIANS
                This time 4 reel!
                -- What history has taught us is that people do not learn from history.
                -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                Comment


                • #23
                  So the rule stands:
                  - we do not put stockpile energy after the military unit

                  turn to Hive 2103
                  Mart
                  Map creation contest
                  WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                  Comment


                  • #24
                    cheat

                    Does it (spare) energy appears only if military unit is built?
                    -- What history has taught us is that people do not learn from history.
                    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                    Comment


                    • #25
                      i'm not sure, but probably yes
                      Mart
                      Map creation contest
                      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                      Comment


                      • #26
                        My information shows other - I played a humble beginning in SMAC and in usual manner when having >50 extra credits, every colony pods spare resources (when a base is built) were taken into construction of RecTanks, and only then it was the time for garrison unit to be built
                        I put Stockpile after a hurried rectanks (to end in 0 turns) and it gave me some energy and also left minerals from the previous turn for next build order - so I got energy and 3 mins for scout with which to start..
                        I ll probably do more research in this bug when my WinXP is back
                        -- What history has taught us is that people do not learn from history.
                        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                        Comment


                        • #27
                          I believe that you get the energy always after a FACILITY build UNLESS you put something OTHER than stockpile in the build queue. ( ie empty queues is the same as putting stockpile -- after a FACILITY build) No set of PBEM rules I have seen have required people to put another facility in the queue. Even the people that are against activelexploiting the stockpile bug ( placing stockpile after a unit) seem willing to live with it when it "just happens" after a facility build. I know that I don't like to be forced to use the queue in bases where I don't have a decided build order.
                          You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

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                          • #28
                            Who is Fluber ??

                            2103 to BT

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                            • #29
                              Ok,and what about all those colony pods,scouts & probes?

                              My turn will delay abit - I must find WinXP CD
                              Now running on Linux
                              -- What history has taught us is that people do not learn from history.
                              -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                              Comment


                              • #30
                                Ok,passed on to mart7x5!
                                -- What history has taught us is that people do not learn from history.
                                -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

                                Comment

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