Ok, I'm having a little problem here. In the latter part of the game, sometimes I'd just get the Ocean Levels to rise a lot and submerging many of my city (and ruining my improvements) in the game. What exactly causes this anyway? Ecological damage? I built plenty of Centauri Preserves etc.
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What exactly causes Ocean levels to rise?
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Had a game a couple weeks ago where I was pushing the ocean rise happening on purpose. Built an army of super formers and trans every thing in sight. when the sea went up the first sixty meters, no problem, raised the shore lines and made another row of boreholes and condensers, then came 300+ meters and rising, more shore rising with more bore boreholes and condensers, another 300+ rise and I was keeping up, then I got the big surprise I hadn't seen before,. A honking 900 meter rise. Renamed my home base Atlantis and quit as a sucessful experiment.
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I just build a mag tube "spine" between all my bases, and keep rising all squares on the spine to max elevation. If necessary, one could extent it a few squares out from each base. All you need is enough formers, which isn't hard when you get clean reactors.
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Originally posted by Taz
My fave is using armoured sea formers to sink enemy bases.
Not really relevant to this thread but
BTW, do sunken landmarks lose their bonuses? What about nuked ones?
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Originally posted by Alinestra Covelia
Now, once you get a "sea levels will rise" warning, can you prevent it from happening WITHOUT launching a solar shade?
How about if you build enough Centauri Preserves and stuff? Tree farms?
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Originally posted by Dr Jekyll
BTW, do sunken landmarks lose their bonuses? What about nuked ones?
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