In this game I accepted a war pact with Lal against the Spartans early. This is a good move for several reasons, not the least is which is that Santiago generally researches different tech lines than Lal or the human player. At this point she has 4 techs unknown to me. It would be beneficial to gain those through infiltration rather than to research them myself.
Although I do not have a good map of the Spartan's base locations, I can pinpoint them through careful inspection of the available map and infiltration data. So I am laying on an operation to steal that tech. This will require production of quite a few foil probes, which is a significant investment.
One negative effect of stealing multiple techs is that your base research cost can jump dramatically afterward, cutting into the gain in terms of raw number of turns needed to get to the end of the tech tree.
I will risk it, and therefore I am in a race to get the operation underway quickly. The longer it takes the more likely I will be cornered into researching the very techs that I want to steal due to tech selection limitations.
I am being forced to research Intelluctual Integrity now even though Lal has it. He refused to trade because of it's link to a secret project. A secret project that I have no interest in building. Nor is Lal building it either. Sheesh.
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