The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
... SMAC designers have deliberately avoided using Civ2 terms in SMAC. I wonder why...
Because this is SMACnot Civ?
I'm not sorry to say it is a little bit irritating to see SMAC things referred to by Civ terms. One frequent example: They are SECRET PROJECTSnot wonders! Ick! Where did I put those tranquilizers?
I am on a mission to see how much coffee it takes to actually achieve time travel.
Well, Secret Projects may not be Wonders. But why 'nutrients', not 'food'? Why 'colony pod', not 'settler'? The designers clearly did their best to introduce new terms. Fortunately for them, the English language is so rich that was not a problem. If they need to invent a brand-new terminology for a new game, they'll always have the option of using 'aliments' instead of 'nutrients'.
Originally posted by The Vagabond
If they need to invent a brand-new terminology for a new game, they'll always have the option of using 'aliments' instead of 'nutrients'.
Or victuals (vittles in the hillbilly language version).
He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
Has anyone else noticed that the No:Yes vote ratio is roughly 3:2? (currently 19:12) (Or am I just weird enough to notice?)
Also, Energy as currency makes sense if you picture it as large arrays of capacitors being drained by usage and recharged by solar collectors and transmission of power between locations, whether by wire or physical storage (batteries).
Remember California in the summer of 2000 (or was it 1999?), and how they had to go shopping for electricity? Large numbers of the general public lost a lot of their savings having to pay those higher prices, but you can be sure a few corporate big-wigs came out of it with their coffers padded very nicely.
I am on a mission to see how much coffee it takes to actually achieve time travel.
ECs are used as currency between factions and for largescale projects within them. Presumably there would be a seperate system for citizens buying consumer goods, which there is no need to represent in the game.
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