Re: A few miscellaneous questions
Presumably planets worms when attacked are not entirely destroyed but a portion is scattered and portion is destroyed (yielding planet pearls). Firaxis when developing the game decided to include this effect as a feature thus allowing the remnants of worms scattered to add a life cycle bonus to adjacent worms. Think of it as stragglers that join up with the other worm groups (since planet worms are portrayed as a collection of mind worms acting jointly in a swarm sometimes controlled by collective intelligence of planet, sometimes by a human/alien handler).
Note this has huge benefits if you set up a worm trap (polluter base) pick off a lone worm and give a life cycle increase to a stack of worms in another square and then attack the main square for big EC's in the form of pearls.
Og
Originally posted by Mansooj
o) What's the deal with worms on adjacent squares to one killed by one of my units getting an instant morale/lifecycle boost?
-Mansooj
o) What's the deal with worms on adjacent squares to one killed by one of my units getting an instant morale/lifecycle boost?
-Mansooj
Note this has huge benefits if you set up a worm trap (polluter base) pick off a lone worm and give a life cycle increase to a stack of worms in another square and then attack the main square for big EC's in the form of pearls.
Og
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