Here's a PB that I dubbed ICMB for the PBEM game "Last Sentient Standing":
ICBM, Missile, Planet Buster,Scout, 0, 0, 0, HAL9000, -1, 01000000000000000010000010000
Essentially its got Drop Pods (Low Orbit capability), Fuel Nanocells (2nd stage rocket), and Antigrav Struts (3rd stage rocket), and the unit has a range of 30 tiles, give or take. Of course, if you detonate the ICBM on the same turn you used the Drop Pod capability, why you will only have half your attack capability (i.e. 49 instead of 99). Also, you can't "drop" the unit onto a sea tile - its a hardcoded feature of the game. FYI.
D
ICBM, Missile, Planet Buster,Scout, 0, 0, 0, HAL9000, -1, 01000000000000000010000010000
Essentially its got Drop Pods (Low Orbit capability), Fuel Nanocells (2nd stage rocket), and Antigrav Struts (3rd stage rocket), and the unit has a range of 30 tiles, give or take. Of course, if you detonate the ICBM on the same turn you used the Drop Pod capability, why you will only have half your attack capability (i.e. 49 instead of 99). Also, you can't "drop" the unit onto a sea tile - its a hardcoded feature of the game. FYI.
D
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