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Rediscovering SMAC

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  • #16
    Possibly.

    Depends what sort of new features were going to be added. I would like new diplomatic features.
    Everything changes, but nothing is truly lost.

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    • #17
      I would get it, as long as the AI was just SLIGHTLY tweaked to be less agressive. Imagine the sxteen-a-side wars......

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

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      • #18
        The thing I long most in SMAC 2/expansion/hack is, of course, more diplomacy options, especially more counsil resolutions. I would be certain to buy such if it was released .
        Vitaly Belman
        ICQ: 1912453

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        • #19
          Sounds good. BUT GIVE ME YANG, DAMMIT!!!

          More diplomatic options would kick arse.
          Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
          Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
          *****Citizen of the Hive****
          "...but what sane person would move from Hawaii to Indiana?" -Dis

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          • #20
            Infinite factions would OWN.
            We could have a polywide attack frenzy!

            Diplomacy would be good, and I'd also like tactical modifiers on some of the units, beyond AAA and artillery.

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            • #21
              I played some SMAC not long ago too, you could call it rediscovering since I never played much of it before. Game has this certain "we sat down and thought about this" feel to it.

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              • #22
                I think perhaps I'm not asking the best sample of people, but with all the add ons, is Civ3 a decent game in its own right now? I got the original in China (with strangely non-MaoZeDong Chinese leader) but that won't accept patches. If I could be convinced that the later mods made the game worth it, I might buy them some time down the line.

                While we're at it, what would be a decent price to pay?
                "lol internet" ~ AAHZ

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                • #23
                  I've heard good things about Civ3 with add-ons. (It's one of those games that polarizes. You love it or you hate it.)

                  As for prices . . . I'm really not sure. I think the original might now be under $50 here in Australia, with the price for Conquests etc. slightly higher.
                  Everything changes, but nothing is truly lost.

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                  • #24
                    I was reluctant to go any further with my CIV3 experience. I was just too philosphically opposed to the direction Firaxis was going with the TBS genre and thought too many of the Civ3ers were drinking the punch.
                    "Just puttin on the foil" - Jeff Hanson

                    “In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter

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                    • #25
                      no matter how much i get into other games, i always return to SMAX. i'm on a total binge right now. that is all.
                      drones to the left of me, spartans to the right - here i am, stuck in the middle with yang

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                      • #26
                        Actually, I'm trying to get a game of Civ2 off the ground set in the real world between human players. My brother was the one who first suggested the idea.

                        The game is going to be turn based but many of the moves will be pen-and-paper type secret commands, a la Diplomacy. One player will have to be the referee and will play the United States (this player will not get to make diplomacy style decisions - these will be randomly generated for him each turn and he then plays the resultant commands to the best of his ability) as well as implementing "cheat" commands using the hex editor to simulate trade agreements, military unit sales, science exchanges, etc.

                        The other nations involved would include Russia, China, India, the EU, and two neutral nations (Islamic Neutrals and Democratic Neutrals).

                        Part of the fun would be that the most powerful nation in the game would have an agenda that changes randomly every so often. THere could even be a randomizer that causes this nation to designate a particular city as being part of the "Axis of Barbarians" and then declaring war on it after making it a Barbarian city in the hex editor.

                        So far this hasn't happened to Canada but who knows.
                        "lol internet" ~ AAHZ

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