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Rediscovering SMAC

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  • Rediscovering SMAC

    After a while of playing C3C I was getting bored and missing my design workshop and social engineering screen, so decided to go back to Alpha Centauri.

    I'm having so much fun. Economic victory as the cowardly wealth-grubbing Morganites, mind-worm conquest as a Green Fundamentalist Deirdre, drop-probe warfare as Miriam...

    What an opportunity they missed in Civ3 to learn from AC! What a chance for BR to step up to the plate and give us SMAC2 !

  • #2
    Indeed.
    I watched you fall. I think I pushed.

    Comment


    • #3
      The current stable of hacks at Firaxis wouldn't recognize a good game if you shoved it up their kazoos.

      With Civ3 they tried to make a game wherein the AI would be competitive with the human player and ended up with a game that has as much charisma as 10100101010010010101100101100011000100010010100001 0101101010100100101000001010011110010101
      10100101010010010101100101100011000100010010100001 01011010101001001010000010100111100101011010010101 00100101011001011000110001000100101000010101101010 10010010100000101001111001010110100101010010010101 10010110001100010001001010000101011010101001001010 00001010011110010101101001010100100101011001011000 11000100010010100001010110101010010010100000101001 11100101011010010101001001010110010110001100010001 00101000010101101010100100101000001010011110010101 10100101010010010101100101100011000100010010100001 01011010101001001010000010100111100101011010010101 00100101011001011000110001000100101000010101101010 10010010100000101001111001010110100101010010010101 10010110001100010001001010000101011010101001001010 00001010011110010101101001010100100101011001011000 11000100010010100001010110101010010010100000101001 11100101011010010101001001010110010110001100010001 00101000010101101010100100101000001010011110010101 10100101010010010101100101100011000100010010100001 01011010101001001010000010100111100101011010010101 00100101011001011000110001000100101000010101101010 10010010100000101001111001010110100101010010010101 10010110001100010001001010000101011010101001001010 00001010011110010101101001010100100101011001011000 11000100010010100001010110101010010010100000101001 11100101011010010101001001010110010110001100010001 00101000010101101010100100101000001010011110010101 10100101010010010101100101100011000100010010100001 01011010101001001010000010100111100101011010010101 00100101011001011000110001000100101000010101101010 10010010100000101001111001010110100101010010010101 10010110001100010001001010000101011010101001001010 00001010011110010101

      Comment


      • #4
        Are Firaxis so low, or do they just realise that many people are so gullible?

        Comment


        • #5
          Both. They go together.

          -Jam
          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
          Taht 'ventisular link be woo to clyck.

          Comment


          • #6
            SMACx is STILL my favorite game. It has its flaws, but it is definitely fun to play.
            http://tools.wikimedia.de/~gmaxwell/jorbis/JOrbisPlayer.php?path=John+Williams+The+Imperial+M arch+from+The+Empire+Strikes+Back.ogg&wiki=en

            Comment


            • #7
              smac/x is awesome
              While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

              Comment


              • #8
                SMAX 2 would be a great game if the Big Huge Games would do it, without Sid Meir so that stupid culture model or AI on the level of a dead sea sponge would not appear. He proved with Civ 3 that each new good idea was followed by two awfull ones. Even if Brian is talked into it this there is another problem:
                Sid Meir`s Alpha Centauri,
                not
                Brian Reynolds Alpha Centauri,
                so copyright would be hurt.
                Remember the Civ:CtP trial saga.
                I bet that Sid would sue BHG if they started a sequel, even if Sid gave only his name to original SMAC/SMAX.
                After all it is a BRIAN REYNOLDS design.

                No matter, we can still dream about sequel while playing SMAC/X.
                SMAC/X FAQ | Chiron Archives
                The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

                Comment


                • #9
                  did you really typed all those numbers, jt? you were really bored, weren't you?
                  I watched you fall. I think I pushed.

                  Comment


                  • #10
                    Just call it

                    "Brian Reynolds Alpha Centuari 2"

                    Sub title

                    "A Brian Reynolds Design, like DUUU"

                    We can then call the game BRAC2 and the inevitable expantions BRAC2X.

                    Just cut that hack Sid out of the thing entirly, Sid dosen't even own the right if I am correct. They belong to the original publishing company not Firaxis. Who ever owns them it probly wont be hugly dificult to get the rights, these games are quite a nitch market to be honest and who else could they sell it to? Brian could make plenty of sucessfull game without the AC name, if he chosse to persue a sequal it would be as a return to more traditional TBSGs after his work in more experimental game modes like RON.
                    Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

                    Comment


                    • #11
                      I'd be proud to own a copy of BRAC2 and BRAX2

                      -Jam
                      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                      Taht 'ventisular link be woo to clyck.

                      Comment


                      • #12
                        Aslong as they don't screw it up, i'd prefer to dream of a golden game then be given a crappy one.
                        Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.

                        Comment


                        • #13
                          Reminds me

                          That reminds me that for a VERY long time (9th - 10th grades) I was sure that "Designed by Bryan Reynolds" means that he designed the main menu of the game or at most the graphics.

                          I just couldn't figure out what this Bryan's doing on the main screen under the giant "Sid Meyer" letters.
                          Vitaly Belman
                          ICQ: 1912453

                          Comment


                          • #14
                            Re: Reminds me

                            Originally posted by VitalyB
                            That reminds me that for a VERY long time (9th - 10th grades) I was sure that "Designed by Bryan Reynolds" means that he designed the main menu of the game or at most the graphics.

                            I just couldn't figure out what this Bryan's doing on the main screen under the giant "Sid Meyer" letters.
                            See - power of marketing

                            And even if virtually all the good stuff in SMAC/X are his work, people think that he designed the menu (no offense VitalyB)
                            No wonder he started up his own company.
                            SMAC/X FAQ | Chiron Archives
                            The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

                            Comment


                            • #15
                              If SMAC2 were the exact same as SMAX, the sole exception being the ability to have sixteen (or more) factions playing at the same time, would you buy it?

                              I would.
                              No, I did not steal that from somebody on Something Awful.

                              Comment

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