After reading these forums for almost a year, I decided on the plunge - playing Miriam on Transcend SMAX, with Yang, Santiago, University, Gaians, and both Aliens. Tough game.
Well, I accidently hit a number key when doing keyboard entries, got a pissed diplomatic argument which I had been studiously avoiding (I KNEW they were seething). So I restarted. When I do that I always make sure that any pods I popped the first time come up with the same result. That way the turn isn't "changed" by me restarting, and stumbling fingers don't change the game .
Well, I had this ocean pod I had to get kelp out of. I really didn't want to, it was going to help Yang. So here I go, repeating popping the pod till I get the **** kelp. Suddenly I get an Ogre Mk2. I never have before, and I've been playing since SMAC came out! I wish I could have kept that baby, I could have really used it.
I can post both the original turn start and getting the Ogre Mk2, I saved them both. Maybe I'll get a Mk3, has anybody ever popped one?
By the way, for the first time in solo play it looks like I am going to have some serious mid-game combat. I've never had to put interceptors on patrol before. Any threads on the commands that work for interceptors so you can run Combat Air Patrol? I want to try this on a carrier, too (couldn't male it work after posting on a previous thread). Aren't there some crashes you can get from "Alert" or whatever orders for interceptors?
Well, I accidently hit a number key when doing keyboard entries, got a pissed diplomatic argument which I had been studiously avoiding (I KNEW they were seething). So I restarted. When I do that I always make sure that any pods I popped the first time come up with the same result. That way the turn isn't "changed" by me restarting, and stumbling fingers don't change the game .
Well, I had this ocean pod I had to get kelp out of. I really didn't want to, it was going to help Yang. So here I go, repeating popping the pod till I get the **** kelp. Suddenly I get an Ogre Mk2. I never have before, and I've been playing since SMAC came out! I wish I could have kept that baby, I could have really used it.
I can post both the original turn start and getting the Ogre Mk2, I saved them both. Maybe I'll get a Mk3, has anybody ever popped one?
By the way, for the first time in solo play it looks like I am going to have some serious mid-game combat. I've never had to put interceptors on patrol before. Any threads on the commands that work for interceptors so you can run Combat Air Patrol? I want to try this on a carrier, too (couldn't male it work after posting on a previous thread). Aren't there some crashes you can get from "Alert" or whatever orders for interceptors?
Comment