Originally posted by The Vagabond
If you have Merchant Exchange, Supercollider and Theory of Everything in the same base, it's a good idea to pod-boom that base.
If you have Merchant Exchange, Supercollider and Theory of Everything in the same base, it's a good idea to pod-boom that base.
If we have a base with the Merchant Exchange and a Thermocline Transducer, and we're running FM, a trawler will bring in 6 energy, one more than an engineer. Of course, land based energy parks give even more energy, but they require more terraforming time. And if you have your headquarters in this base (as you should), you will lose no energy to inefficiency.
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