i like that idea!
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Flubber, yes, at the end of a pact all units are removed from the former mate's territory. The problem is that it doesn't work exactly. Sometimes I get formers or so removed from unoccupied or my own territory. I think this is when the mate's sea bases are close.Why doing it the easy way if it is possible to do it complicated?
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adalbertus
The rule is essentially that any unit you have that is closer to one of their bases than one of your own is "sent back"- I believe that this does not apply to units on your own territory ( so an adjacent seabase should not cause movement of units on your land but would cause many seagoing units to move) but I have not tested this point.
THis rule has implications whenever you want to hit another faction. You have to break pact before getting units into position. Like the ZOC rules, pacting is the big thingYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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I believe that this does not apply to units on your own territoryWhy doing it the easy way if it is possible to do it complicated?
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