I looked for relative threads, didn't find any, so : playing at trascendi level (SMAC v4.0) seems to be easier than i could expect. Is it possible that the AI doesn't get the bonuses it should get?
One more thing: how come the AI builds sea bases in ocean squares, while the player can only build in ocean-shelf squares? Can this be fixed by modifying alpha.txt ?
One more thing: how come the AI builds sea bases in ocean squares, while the player can only build in ocean-shelf squares? Can this be fixed by modifying alpha.txt ?
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