Hmmm....nope....I didn't know about the advanced guide, but I *did* find Amarok's strat guide, which is HUGELY helpful! He did a superb job of putting it together, and I've gotten many good ideas from it! I'm also neck deep in my "first" game (details of which are below). I say first in parenthesis, because I started a number of games on easier difficulty levels to test different ideas, but this is the first one I'm playing through with a difficulty level of over 100%. Perhaps it'll shed some light on what you can expect when you fire it up and give it a go....all in all, it's been highly entertaining!
My first real game (ie – at or above 100% difficulty)
Overall difficulty 103%
Me vs. 6 human kingdoms
My starting tribe – Egyptian
Don’t really know how this would stack up against another human player, but it’s fast becoming my “standard opener” with the Egyptians.
First build, Seat of Power, followed by a Tower of Science (researching Chariots as a first course). My initial population was sufficient to fill up both the tower and the Seat of Power with several workers left over, so I then built a mine/factory/market, assigning half of my remaining workers to the factory, and the other half to the mine. No food production, but I had plenty at game start, so no biggie.
Sent four Egyptian soldiers out along the major compass points to scout, look for goodies lying on the ground, and find the other kingdoms.
Found everybody within five months time, and got trade deals with all of them. Eventually snagged two allies as well and two other “friendly” treaties.
When my seat of power bar was about half full, I called Isis out, and managed to get two “pops” from her, which gave me a big boost in general population. In response, I built another Egyptian town nearby for runoff, and a second Tower of Science to speed research up. My general plan is to focus on growing my empire (mostly with help from Isis, but targeting a few nearby neutrals as well).
Got lucky and found a Mongol civilian in one of my three inns! Bought him, made a new fort and a new Mongol town, which I “grew” with a little help from Isis…..researchers are now working on giving me Mongol cavalry, and in the meantime, my Chariot research has finished, so I’m building that structure.
Troops are on their way back home by this time, having snagged a few nice artifacts and gained much intelligence about the surrounding lands. Also during this time, I found and purchased three Horns of Heimdall from the tavern…..got three cheap creatures that way, and they’re all quite strong! (better than any of my other troops are!). Duly added these to a fort on the fringe of my empire.
Built another new fort to try and coax a roman town to my side. Hired a decent roman general from the tavern to put in said fort. Their resistance is high, but we’re doing some builds to create jobs for them. Six months after the fort was built, the Romans decide to join us, and we turn our research efforts immediately to Roman Cavalry. I’d like to build my army entirely out of specials, but I don’t want to be last place militarily in the meantime, so my solution is to mass-hire from my inns until I’m fourth in military. Not bad, and I’ve got some good fighters now, which I disperse to my three forts….they’re all getting close to full, and my starting town is hovering around 85 population. I’m ranked first in every category but military….whooohoooo!
Things were going good for my Mostly-Egyptian-with-a-smattering-of-Mongol/Roman-thrown-in-for-grins Empire for about three game years. I ascended to first place in every category, built up a good defense force for my empire (which, during this time, grew to include a total of five towns….three Egyptian, one Roman, and one Mongol), and everybody was on friendly terms with me, and I had two allies to boot.
Then….disaster.
For simplicity’s sake (and because I cannot remember their names), I’ll reference my AI competition by color. Purple and Yellow are my long-standing allies.
Tan demands 2,000 Gold in tribute. I refuse. The punk is in last place militarily….c’mon! I’m supposed to bow to THAT?
In response, he terminates our friendly treaty.
Blue (second place overall) demands that I surrender my kingdom entirely to him. I refuse that too! It’s been a good game so far and I’m having fun playing, thankyouverymuch!
Then suddenly, Blue, Tan, AND Green (who had been a quite docile trading partner this whole time), all declare war on me! Suddenly there are endless streams of tan, blue, and green dots on the overview map, all converging on my proud red banners.
So….I did what anybody in that position would do….I ducked everybody inside the closest forts and sent a general distress call to my allies, requesting immediate military aid. And guess what they did for me?
NOTHING! A big, fat goose egg.
So here I am, watching these endless ranks of Greeks, Carthagenians, and other shielded troops (which dramatically reduces the effectiveness of my archery attacks), wondering how the heck I was gonna survive it all.
On the plus side, I had four forts, all filled to the gills with troops, three special unit structures, again, all filled to maximum capacity, and a smallish task force (perhaps half a dozen units strong) sitting on the fringes of the empire. Decent army I thought.
I also had almost ten grand in the bank, and as the bad guys were approaching, I quickly demolished my savings down to nothing, and emptied out my three Inns. I wasn’t particular about it, either. If they had a weapon, they were hired. I didn’t even look at their stats until they were all sitting in my territory.
Hastily, I grouped them, promoted the best of the lot to generals, and heaped honors on everybody to raise morale.
The hired guns plus the fledgling strike force I was putting together numbered some 30 units, which I split into two groups, and posted at each “end” of my empire along the east-west axis. I took note of the fact that the forces my enemies were bringing to bear against me were coming from those two directions, with perhaps 80% of the total coming in from the east, and a much smaller force assaulting me from the west.
It was my hope that the mercenary company I sent to the western front would be able to defeat the army approaching from that direction without any further assistance, and once that force had been defeated, they could ride to the eastern front and help out there.
Nothing worked as expected, but more on that later.
By now, the enemies of the state were getting close, so I made a last ditch effort and tried to get at least one of them to agree to a cease fire.
No dice, but I didn’t really expect success.
So, I start by pulling troops out of my special structures. 8 each, Roman Cavalry, Mongolian Cavalry, and Egyptian Chariots. Promoted the best of the lot to General, and plunked them down next to my mercenary company.
Then I made the rounds at all my forts, pulling out everybody, promoting a token general for civilian control and putting him back in the fort, and then moving my troops out to the eastern front….two on the front line with my other two groups, and two in reserve (all chariots!).
And I waited.
The long lines of blue-bannered Greek soldiers hit first, and MAN can those guys fight! I didn’t think I’d ever see the end of them! They closed ranks with my Egyptian Infantry companies and cut them to pieces in no time. Thankfully though, while they were hammering me, even though my own infantry didn’t put a significant hurting on them, the constant humming of bows from chariot-mounted archers was taking a toll, and before long, their ranks began crumbling.
One bright spot on the battlefield for me though, was my collection of Fryhtens. I had six in all, and those guys really came through for me. They were a motley collection, no two alike, but they absolutely devastated anything that came up against them, including single-handedly routing a column of Persian foot-soldiers—new recurits, obviously, but still….seeing a bright spot on the battlefield was very refreshing!
On the western front, things were quickly turning to disaster. My opponents there were Viking Infantry….awesome on the attack, but with relatively poor defense. Trouble was, they outnumbered my guys about three to one (and this was the SMALL attack force!), and all those massive damage strikes quickly whittled down my force against them to dangerous levels. Seeing this, I checked my Chariot, Roman and Mongolian Cavalry buildings looking for reinforcements, but not much time had passed since I’d emptied them out, so there were only 1-2 available at each structure. I took what they had, and shipped them west frantically, then hit the Inns again. Not many there, but I hired every body I could find (peasants included!) and shipped them west.
As the new mercenaries headed west, the last of my mighty Fryhtens died under the never-ending onslaught of Persian, Greek, and Celt troops, and with their deaths, the Mercenary company I had fielded in the East lost its stomach for battle. Four of my remaining units surrendered to the enemy and began heading for enemy towns (at least they weren’t attacking me, so that was something!), and while the rest continued to fight, their numbers had been thinned enough that they just didn’t seem to be up to dealing out the damage needed to hold off the attackers.
So, I gathered up what the remnants and hustled them off to the nearest fort to rest, and brought up my reserves who looked eager enough, even if they were not particularly skilled.
And then, another bright spot! Apparently two of the civilian spies I’d recruited ages ago and placed into the towns of my competitors had been hired and trained as soldiers….even better, they were generals!
I waited until the latest waves of troops was almost on top of me, and then revealed my spies, and hurried my two “bonus” generals behind my wall of charioteers….then we braced for impact.
In the thick of the fighting, I got a message telling me that my “Seat of Power” was idle. Excellent! I was running out of guys, so I popped Isis out for a quick fill up on troops…..30 new Egyptian civilians and 15 new Mongols….once more, the special unit facilities were humming with activity, and I began training two full troops of regular infantry besides.
Another quick trip to the Inn to hire anybody who was hanging around added a few more bodies to the fray, and it was back to the front lines.
Finally, things seemed to be slacking off a bit! On the western front, things had turned to my favor, and my hodge-podge army over there began the arudous process of tracking down odd Vikings here and there that were attacking mines, markets, factories, and so forth. Things were still grim on the eastern front, and I was getting pushed back steadily, but at least there were no more troops coming. It appeared that if I could buy a bit of time with the army I had in the field right then, I’d probably be able to train enough new troops to push them back.
So I waited, and kept my guys in fighting groups as best I could.
Then Thor showed up, along with Athena and Mars (not sure why Mars came along….his special strikes me as being more useful BEFORE a battle starts, but there he was just the same).
Suddenly, I’m fighting troops who are invincible, and dealing with thunderbolts from the heavens that are cooking my charioteers in twos and threes.
Crisis time, once more.
So, even though I’m not ready, I empty out all my forts, special unit structures, and inns again, netting on average 3 units from each place, and send 20-odd brand new recruits to their deaths, but I was determined to hold out as long as I could.
Finally, the mop up was complete in the west, and the remnants of that army (‘bout 6 units) turned and headed east, and every time a soldier in any training area finished his basic training, I’d pop him out and head him to the front, which put me in the position of keeping pace with the death toll, but not much else. Essentially, it had become a static battle. They were killing them as fast as I brought them out, we really weren’t doing much damage at all, but at least I could replace the dead ones.
Finally, mercifully, Thor and company vanished from the field, and I felt a renewed surge of hope.
Then Green launched another wave of Greeks at me….perhaps fifty in all, and I almost screamed in frustration.
I simply couldn’t ask any more of my tattered army. They were hanging on by a thread as it was, and with the size of the approaching force there was simply no hope.
In desperation, I sounded the retreat and put everybody on the defensive inside the forts near the heart of my empire.
The Green Greeks hit my unprotected towns like a tornado, quickly reducing my fringe Egyptian and Mongol towns to zero populations, and taking out one of my inns, two science towers, and a fort. The upshot was that my troops got some BADLY needed rest and some of them actually recovered a few hit points.
I was still faithfully checking the Inns, snagging whatever troops I could find, and adding them to my force pool….biding my time as I watched more of my structures fall apart.
Then I caught a break.
Tan sent a request for a cease-fire.
Blue sent one less than a week later, so now it was me and green.
Green had an army….I had….well, a patchwork quilt, at best.
What I saw next took me by surprise. In fact, it took me several seconds to actually comprehend what was happening.
A long column of Yellow Greek soldiers was moving toward the battle. For the span of several heartbeats, I held my breath and waited for the message “Yellow declares war on you” to appear, but it never did.
And then, when the clang of steel on steel began sounding, I realized that they had come to help! I had an ally willing to stand with me!
With renewed hope, I checked my three remaining forts and pulled out anybody who was in any kind of fighting shape at all, formed them up into an almost-respectable (still motley, but at that point, I was just glad to have an ARMY!) force. They plunged headlong back into the fight, and swiftly routed the contingent they came up against, then moved to flank another group. In a word, they were ON FIRE, and they swiftly turned the Green hordes back, and when they were finished there, I didn’t even let them pause, immediately re-declaring war on tan (the weakest, and also closest), and kept hammering him with my now veteran rag-tag unit until he simply ceased to exist.
While I was beating on Tan, Green called me up requesting a cease-fire, which I GLADLY gave them, and my army headed back home to rebuild.
That’s where I am now. Back in the number one slot in every category—mostly thanks to Isis and her special ability which allowed me to rapidly recover my lost population points, with a big army (somewhat ill-trained, but I’m getting used to that), and a recent declaration of war by blue and green.
My veterans from the last war have already been dispatched, and we are determined that the next war will not be fought on our soil, but theirs.
Green has been sliced neatly in half, and their original king has been slain. A newcomer has crowned himself, but we’ve reduced them to one Greek town, and we’re heading that way now.
Blue, a mix of Celt, Roman, and Greek themselves will prove harder, no doubt. They’ve got the second largest army (behind me), and are en route to my lands.
As with last time, my allies (purple and yellow) have refused my calls for aid, but unlike the last time, I have a whole lot of experience now that was lacking before.
I know we will prevail.
-=Vel=-
My first real game (ie – at or above 100% difficulty)
Overall difficulty 103%
Me vs. 6 human kingdoms
My starting tribe – Egyptian
Don’t really know how this would stack up against another human player, but it’s fast becoming my “standard opener” with the Egyptians.
First build, Seat of Power, followed by a Tower of Science (researching Chariots as a first course). My initial population was sufficient to fill up both the tower and the Seat of Power with several workers left over, so I then built a mine/factory/market, assigning half of my remaining workers to the factory, and the other half to the mine. No food production, but I had plenty at game start, so no biggie.
Sent four Egyptian soldiers out along the major compass points to scout, look for goodies lying on the ground, and find the other kingdoms.
Found everybody within five months time, and got trade deals with all of them. Eventually snagged two allies as well and two other “friendly” treaties.
When my seat of power bar was about half full, I called Isis out, and managed to get two “pops” from her, which gave me a big boost in general population. In response, I built another Egyptian town nearby for runoff, and a second Tower of Science to speed research up. My general plan is to focus on growing my empire (mostly with help from Isis, but targeting a few nearby neutrals as well).
Got lucky and found a Mongol civilian in one of my three inns! Bought him, made a new fort and a new Mongol town, which I “grew” with a little help from Isis…..researchers are now working on giving me Mongol cavalry, and in the meantime, my Chariot research has finished, so I’m building that structure.
Troops are on their way back home by this time, having snagged a few nice artifacts and gained much intelligence about the surrounding lands. Also during this time, I found and purchased three Horns of Heimdall from the tavern…..got three cheap creatures that way, and they’re all quite strong! (better than any of my other troops are!). Duly added these to a fort on the fringe of my empire.
Built another new fort to try and coax a roman town to my side. Hired a decent roman general from the tavern to put in said fort. Their resistance is high, but we’re doing some builds to create jobs for them. Six months after the fort was built, the Romans decide to join us, and we turn our research efforts immediately to Roman Cavalry. I’d like to build my army entirely out of specials, but I don’t want to be last place militarily in the meantime, so my solution is to mass-hire from my inns until I’m fourth in military. Not bad, and I’ve got some good fighters now, which I disperse to my three forts….they’re all getting close to full, and my starting town is hovering around 85 population. I’m ranked first in every category but military….whooohoooo!
Things were going good for my Mostly-Egyptian-with-a-smattering-of-Mongol/Roman-thrown-in-for-grins Empire for about three game years. I ascended to first place in every category, built up a good defense force for my empire (which, during this time, grew to include a total of five towns….three Egyptian, one Roman, and one Mongol), and everybody was on friendly terms with me, and I had two allies to boot.
Then….disaster.
For simplicity’s sake (and because I cannot remember their names), I’ll reference my AI competition by color. Purple and Yellow are my long-standing allies.
Tan demands 2,000 Gold in tribute. I refuse. The punk is in last place militarily….c’mon! I’m supposed to bow to THAT?
In response, he terminates our friendly treaty.
Blue (second place overall) demands that I surrender my kingdom entirely to him. I refuse that too! It’s been a good game so far and I’m having fun playing, thankyouverymuch!
Then suddenly, Blue, Tan, AND Green (who had been a quite docile trading partner this whole time), all declare war on me! Suddenly there are endless streams of tan, blue, and green dots on the overview map, all converging on my proud red banners.
So….I did what anybody in that position would do….I ducked everybody inside the closest forts and sent a general distress call to my allies, requesting immediate military aid. And guess what they did for me?
NOTHING! A big, fat goose egg.
So here I am, watching these endless ranks of Greeks, Carthagenians, and other shielded troops (which dramatically reduces the effectiveness of my archery attacks), wondering how the heck I was gonna survive it all.
On the plus side, I had four forts, all filled to the gills with troops, three special unit structures, again, all filled to maximum capacity, and a smallish task force (perhaps half a dozen units strong) sitting on the fringes of the empire. Decent army I thought.
I also had almost ten grand in the bank, and as the bad guys were approaching, I quickly demolished my savings down to nothing, and emptied out my three Inns. I wasn’t particular about it, either. If they had a weapon, they were hired. I didn’t even look at their stats until they were all sitting in my territory.
Hastily, I grouped them, promoted the best of the lot to generals, and heaped honors on everybody to raise morale.
The hired guns plus the fledgling strike force I was putting together numbered some 30 units, which I split into two groups, and posted at each “end” of my empire along the east-west axis. I took note of the fact that the forces my enemies were bringing to bear against me were coming from those two directions, with perhaps 80% of the total coming in from the east, and a much smaller force assaulting me from the west.
It was my hope that the mercenary company I sent to the western front would be able to defeat the army approaching from that direction without any further assistance, and once that force had been defeated, they could ride to the eastern front and help out there.
Nothing worked as expected, but more on that later.
By now, the enemies of the state were getting close, so I made a last ditch effort and tried to get at least one of them to agree to a cease fire.
No dice, but I didn’t really expect success.
So, I start by pulling troops out of my special structures. 8 each, Roman Cavalry, Mongolian Cavalry, and Egyptian Chariots. Promoted the best of the lot to General, and plunked them down next to my mercenary company.
Then I made the rounds at all my forts, pulling out everybody, promoting a token general for civilian control and putting him back in the fort, and then moving my troops out to the eastern front….two on the front line with my other two groups, and two in reserve (all chariots!).
And I waited.
The long lines of blue-bannered Greek soldiers hit first, and MAN can those guys fight! I didn’t think I’d ever see the end of them! They closed ranks with my Egyptian Infantry companies and cut them to pieces in no time. Thankfully though, while they were hammering me, even though my own infantry didn’t put a significant hurting on them, the constant humming of bows from chariot-mounted archers was taking a toll, and before long, their ranks began crumbling.
One bright spot on the battlefield for me though, was my collection of Fryhtens. I had six in all, and those guys really came through for me. They were a motley collection, no two alike, but they absolutely devastated anything that came up against them, including single-handedly routing a column of Persian foot-soldiers—new recurits, obviously, but still….seeing a bright spot on the battlefield was very refreshing!
On the western front, things were quickly turning to disaster. My opponents there were Viking Infantry….awesome on the attack, but with relatively poor defense. Trouble was, they outnumbered my guys about three to one (and this was the SMALL attack force!), and all those massive damage strikes quickly whittled down my force against them to dangerous levels. Seeing this, I checked my Chariot, Roman and Mongolian Cavalry buildings looking for reinforcements, but not much time had passed since I’d emptied them out, so there were only 1-2 available at each structure. I took what they had, and shipped them west frantically, then hit the Inns again. Not many there, but I hired every body I could find (peasants included!) and shipped them west.
As the new mercenaries headed west, the last of my mighty Fryhtens died under the never-ending onslaught of Persian, Greek, and Celt troops, and with their deaths, the Mercenary company I had fielded in the East lost its stomach for battle. Four of my remaining units surrendered to the enemy and began heading for enemy towns (at least they weren’t attacking me, so that was something!), and while the rest continued to fight, their numbers had been thinned enough that they just didn’t seem to be up to dealing out the damage needed to hold off the attackers.
So, I gathered up what the remnants and hustled them off to the nearest fort to rest, and brought up my reserves who looked eager enough, even if they were not particularly skilled.
And then, another bright spot! Apparently two of the civilian spies I’d recruited ages ago and placed into the towns of my competitors had been hired and trained as soldiers….even better, they were generals!
I waited until the latest waves of troops was almost on top of me, and then revealed my spies, and hurried my two “bonus” generals behind my wall of charioteers….then we braced for impact.
In the thick of the fighting, I got a message telling me that my “Seat of Power” was idle. Excellent! I was running out of guys, so I popped Isis out for a quick fill up on troops…..30 new Egyptian civilians and 15 new Mongols….once more, the special unit facilities were humming with activity, and I began training two full troops of regular infantry besides.
Another quick trip to the Inn to hire anybody who was hanging around added a few more bodies to the fray, and it was back to the front lines.
Finally, things seemed to be slacking off a bit! On the western front, things had turned to my favor, and my hodge-podge army over there began the arudous process of tracking down odd Vikings here and there that were attacking mines, markets, factories, and so forth. Things were still grim on the eastern front, and I was getting pushed back steadily, but at least there were no more troops coming. It appeared that if I could buy a bit of time with the army I had in the field right then, I’d probably be able to train enough new troops to push them back.
So I waited, and kept my guys in fighting groups as best I could.
Then Thor showed up, along with Athena and Mars (not sure why Mars came along….his special strikes me as being more useful BEFORE a battle starts, but there he was just the same).
Suddenly, I’m fighting troops who are invincible, and dealing with thunderbolts from the heavens that are cooking my charioteers in twos and threes.
Crisis time, once more.
So, even though I’m not ready, I empty out all my forts, special unit structures, and inns again, netting on average 3 units from each place, and send 20-odd brand new recruits to their deaths, but I was determined to hold out as long as I could.
Finally, the mop up was complete in the west, and the remnants of that army (‘bout 6 units) turned and headed east, and every time a soldier in any training area finished his basic training, I’d pop him out and head him to the front, which put me in the position of keeping pace with the death toll, but not much else. Essentially, it had become a static battle. They were killing them as fast as I brought them out, we really weren’t doing much damage at all, but at least I could replace the dead ones.
Finally, mercifully, Thor and company vanished from the field, and I felt a renewed surge of hope.
Then Green launched another wave of Greeks at me….perhaps fifty in all, and I almost screamed in frustration.
I simply couldn’t ask any more of my tattered army. They were hanging on by a thread as it was, and with the size of the approaching force there was simply no hope.
In desperation, I sounded the retreat and put everybody on the defensive inside the forts near the heart of my empire.
The Green Greeks hit my unprotected towns like a tornado, quickly reducing my fringe Egyptian and Mongol towns to zero populations, and taking out one of my inns, two science towers, and a fort. The upshot was that my troops got some BADLY needed rest and some of them actually recovered a few hit points.
I was still faithfully checking the Inns, snagging whatever troops I could find, and adding them to my force pool….biding my time as I watched more of my structures fall apart.
Then I caught a break.
Tan sent a request for a cease-fire.
Blue sent one less than a week later, so now it was me and green.
Green had an army….I had….well, a patchwork quilt, at best.
What I saw next took me by surprise. In fact, it took me several seconds to actually comprehend what was happening.
A long column of Yellow Greek soldiers was moving toward the battle. For the span of several heartbeats, I held my breath and waited for the message “Yellow declares war on you” to appear, but it never did.
And then, when the clang of steel on steel began sounding, I realized that they had come to help! I had an ally willing to stand with me!
With renewed hope, I checked my three remaining forts and pulled out anybody who was in any kind of fighting shape at all, formed them up into an almost-respectable (still motley, but at that point, I was just glad to have an ARMY!) force. They plunged headlong back into the fight, and swiftly routed the contingent they came up against, then moved to flank another group. In a word, they were ON FIRE, and they swiftly turned the Green hordes back, and when they were finished there, I didn’t even let them pause, immediately re-declaring war on tan (the weakest, and also closest), and kept hammering him with my now veteran rag-tag unit until he simply ceased to exist.
While I was beating on Tan, Green called me up requesting a cease-fire, which I GLADLY gave them, and my army headed back home to rebuild.
That’s where I am now. Back in the number one slot in every category—mostly thanks to Isis and her special ability which allowed me to rapidly recover my lost population points, with a big army (somewhat ill-trained, but I’m getting used to that), and a recent declaration of war by blue and green.
My veterans from the last war have already been dispatched, and we are determined that the next war will not be fought on our soil, but theirs.
Green has been sliced neatly in half, and their original king has been slain. A newcomer has crowned himself, but we’ve reduced them to one Greek town, and we’re heading that way now.
Blue, a mix of Celt, Roman, and Greek themselves will prove harder, no doubt. They’ve got the second largest army (behind me), and are en route to my lands.
As with last time, my allies (purple and yellow) have refused my calls for aid, but unlike the last time, I have a whole lot of experience now that was lacking before.
I know we will prevail.
-=Vel=-
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