I often see people promote one Secret project or another as necessary or crucial. However in MP you often won't get all the projects you want since there are other talented players out there fighting to get them. In one of my games the projects are divided as follows ( obviously this is all common knowledge among the players)
Note list edited as per mongooses corrections
Player A (Drones): Merchant Exchange, Human genome project, Command nexus, , Planetary Energy Grid, Hunter-Seeker Algorithm, Planetary Datalinks, Pholus mutagen 7 in all
Player B (University): Virtual World, , Empath Guild, Neural amplifier, Supercollider, Cloudbase Acadamy, Cloning Vats (6 total)
Player C ( Drones): Weather Paradigm, Maritime Control Centre, Ascetic Virtues, Longevity Vaccine, Living Refinery, Theory of Everything (6 total)
Player D (Spartans): Xenopathy Dome, Cyborg factory, Citizens defense force, Planetary Transit System 4
My point ? .. . not quite sure I have one . . . seriously though, this game demonstrates how Special projects can get distributed in a very competitive Multiplayer game. "A" went for the early projects and then took a tech sidetrip for the PEG. "B" ignored thhe early projects to get to Ind Auto. "C" went for the WP and then got little until the midgame. "D" picked up a couple of projects when it could.
Who will win?? I haven't the slightest clue but it is fun to play . NO one single Special project is winning by itself ( yes except the Ascent you smart alex types). I also believe that it really improves your playskills when you have to attack a player who has the CBA, or try to regain a tech lead when they have the HSA or cross an ocean against an opponent with the MCC. Too often in single player we get used to crushing an AI when we are benefitting from these projects-- Its a different story when your favorite project is in the hands of a wily opponent
Correction:
CDF is D, not A. PTS is D, not B.
Both the PDL and the Pholus are A.
And, of course, C just captured the Cyborg.
Note list edited as per mongooses corrections
Player A (Drones): Merchant Exchange, Human genome project, Command nexus, , Planetary Energy Grid, Hunter-Seeker Algorithm, Planetary Datalinks, Pholus mutagen 7 in all
Player B (University): Virtual World, , Empath Guild, Neural amplifier, Supercollider, Cloudbase Acadamy, Cloning Vats (6 total)
Player C ( Drones): Weather Paradigm, Maritime Control Centre, Ascetic Virtues, Longevity Vaccine, Living Refinery, Theory of Everything (6 total)
Player D (Spartans): Xenopathy Dome, Cyborg factory, Citizens defense force, Planetary Transit System 4
My point ? .. . not quite sure I have one . . . seriously though, this game demonstrates how Special projects can get distributed in a very competitive Multiplayer game. "A" went for the early projects and then took a tech sidetrip for the PEG. "B" ignored thhe early projects to get to Ind Auto. "C" went for the WP and then got little until the midgame. "D" picked up a couple of projects when it could.
Who will win?? I haven't the slightest clue but it is fun to play . NO one single Special project is winning by itself ( yes except the Ascent you smart alex types). I also believe that it really improves your playskills when you have to attack a player who has the CBA, or try to regain a tech lead when they have the HSA or cross an ocean against an opponent with the MCC. Too often in single player we get used to crushing an AI when we are benefitting from these projects-- Its a different story when your favorite project is in the hands of a wily opponent
Correction:
CDF is D, not A. PTS is D, not B.
Both the PDL and the Pholus are A.
And, of course, C just captured the Cyborg.
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