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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I thought scrambled fighters were meant to be paniced and disorganised, not able to fight at full strength.
-Jam
1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
Originally posted by Santiago_Clause
Bomber vs. scrambled Fighter is weapon vs. weapon, WITH THE FIGHTER'S AIR SUPERIORITY IGNORED! This means the bomber dogfights as effectively as if it were a fighter.
Are you serious? So it has no purpose at all to have interceptors in a base then?
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
Are you serious? So it has no purpose at all to have interceptors in a base then?
And in fact can be detrimental to have a fully functional AAA unit that could defend, while instead having a wounded interceptor go out and scramble in defense instead.
"Just puttin on the foil" - Jeff Hanson
“In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter
Originally posted by GeneralTacticus
Commy, I have a question for you. Have you ever seen the devastation that can be caused to unprepared bases by a few choppers with good weapons? Their ability to attack as many times as they have movement points lets them slaughter entire armies if they don't have adequate air cover.
Yes, I have, but I just mind control the bases with air units, use them as kamikaze bombers, and then hurry colony pods to kill the base.
Air units are a big part in military strategy, but I'm am lazy, real lazy. I just build probe teams and missiles. I'm not kinding. I think it's fun to harass the AI. Too bad I can never pull it off on a MP game.
Perhaps I should consider building a military, a real military, not just a bunch of missiles. I never have actually built one, which is probably why I am a good canadite for playing the angels.
Originally posted by Jamski
I thought scrambled fighters were meant to be paniced and disorganised, not able to fight at full strength.
Eh? I would have assumed that bases with interceptor units probably have some kind of early-warning system that is at least as effective as the British 'Chain-Home' radar network of Battle of Britain fame.
Trithemius
["Power performs the Miracle." - Johannes Trithemius
Originally posted by Jamski
I thought scrambled fighters were meant to be paniced and disorganised, not able to fight at full strength.
-Jam
Bomber vs. scrambled Fighter is weapon vs. weapon, WITH THE FIGHTER'S AIR SUPERIORITY IGNORED! This means the bomber dogfights as effectively as if it were a fighter.
Yes.
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Originally posted by Ogie Oglethorpe
And in fact can be detrimental to have a fully functional AAA unit that could defend, while instead having a wounded interceptor go out and scramble in defense instead.
Sorry, can you elaborate? I don't know the translation of 'detrimental'.
Are you saying that an AAA ground unit is way better then having a wounded interceptor in the same base, but that the wounded interceptor will scramble even with an AAA unit in a base?
I'm asking this since my DG faction appearantly lost a base with three interceptor units in it, and the attackers use the chop and drop strategy.
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
Are you saying that an AAA ground unit is way better then having a wounded interceptor in the same base, but that the wounded interceptor will scramble even with an AAA unit in a base?
Exactly.
"Just puttin on the foil" - Jeff Hanson
“In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter
Ok I don't understand. Could somebody elaborate this in detail please?
My understanding now is this:
If you have a AAA garison, and a wounded interceptor in a base, when a bomber attacks the base, the interceptor will automatically fly out to attack the bomber weapon to weapon, and likely die. So the detrimental effect is that you lose an interceptor unnecessarily? Can the bomber still attack the AAA unit?
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
I'm asking this since my DG faction appearantly lost a base with three interceptor units in it, and the attackers use the chop and drop strategy.
My understanding is you did not have AAA units right? Did the attacker simply used the choppers to destroy your interceptors and then drop? Sounds natural to me?
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
My understanding is you did not have AAA units right? Did the attacker simply used the choppers to destroy your interceptors and then drop? Sounds natural to me?
You should know best what has happened.
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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