Skunkworks: Only really worthwhile for one base, if you like to build expensive prototypes often. Generally, a waste. Would the savings you'd see on a Fusion PB prototype offset the cost of making Skunkworks first? Would upgrading a crawler or two with cash be cheaper still?
Regarding scrapping redundant facs - this can be done with Perimiters, Energy Banks, Naval Yards, Aerospace Complexes, Command Centers, Bioenhancement Centers (just off the top of my head) so it got left out of discussions of individual facilities.
If you built enough Energy Banks that scrapping them paid for the PEG, then you have LOST MONEY and turn advantage in a huge way. Massivily inefficient play.
-Jam
Comment