Me new to game, won once. Please help me with the answers:
1)Against the AI, how good is submarine and cloaking? Can the AI always see it? Do they have to bump into them? Will attacking reveal yourself? Is it worthwile to send cloak units to sabotage terrain/probe?
2)Whenever I send a land unit after a stack of mindworms which appeared after a fungus bloom, defeating one kills off all the rest in the stack. But it doesn't work with an airunit, which only destroys one. Why?
3)I don't see the point of suppliers when there are better buildings to build. Do you build them when you have no other building options?
4)What does self-destruct do, other than the boom?
5)Taking the university, I don't get the option to build skunkworks and I don't have extra costs for prototyping. Is there a secret project effect I'm not aware of?
6) What exactly is this mineral limit, fungus pop, tree farm, hybrid relationship?
1)Against the AI, how good is submarine and cloaking? Can the AI always see it? Do they have to bump into them? Will attacking reveal yourself? Is it worthwile to send cloak units to sabotage terrain/probe?
2)Whenever I send a land unit after a stack of mindworms which appeared after a fungus bloom, defeating one kills off all the rest in the stack. But it doesn't work with an airunit, which only destroys one. Why?
3)I don't see the point of suppliers when there are better buildings to build. Do you build them when you have no other building options?
4)What does self-destruct do, other than the boom?
5)Taking the university, I don't get the option to build skunkworks and I don't have extra costs for prototyping. Is there a secret project effect I'm not aware of?
6) What exactly is this mineral limit, fungus pop, tree farm, hybrid relationship?
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