I have noticed some minor changes ( brought by 2.0 patch as undocumented features or not ? ) from my last 3 games in SMACX 2.0 such as:
1) way less alien artifacts ( at least -75% ) even with the most thorough precautions for trying to get them: but I like it that way ;
2) the sunspot activity always happen now somewhere around 2290-2305, instead of the traditional 2200-2220;
3) at Transcend the AI seem a little bit more agressive than before ( even if you play agressive opponents OFF ): I experienced abundant "has launched a surprise attack" when playing the Caretakers, way more than before. Tweaked AI about integrity?
4) occasionaly the (stupid) AI will now colonize small islands...
5) NO drone revolt (75%) occured.
Now, if you want to join your comments or any other new turn of events, feel free...
1) way less alien artifacts ( at least -75% ) even with the most thorough precautions for trying to get them: but I like it that way ;
2) the sunspot activity always happen now somewhere around 2290-2305, instead of the traditional 2200-2220;
3) at Transcend the AI seem a little bit more agressive than before ( even if you play agressive opponents OFF ): I experienced abundant "has launched a surprise attack" when playing the Caretakers, way more than before. Tweaked AI about integrity?
4) occasionaly the (stupid) AI will now colonize small islands...
5) NO drone revolt (75%) occured.
Now, if you want to join your comments or any other new turn of events, feel free...
Comment