I would like to have fair play in my multiplayer games. An expert player and a novice player in the same multiplayer game won't find much enjoyment. Either too easy or too difficult. Is there a way to avoid this?
Editing the factions is possible, but I find this difficult --- because I don't know what aspects I should edit (trying to find a nice balance).
If I could play with different difficulty levels (Transcend, Librarian etc.) - that would be an easy way to achieve fairness. Is this possible?
I tried special "House Rules" where the expert player is limited to only 1 city, but this is NOT my idea of SMAC and SMACX. Building bases is fun! (Capturing bases can be fun too )
Any ideas?
Editing the factions is possible, but I find this difficult --- because I don't know what aspects I should edit (trying to find a nice balance).
If I could play with different difficulty levels (Transcend, Librarian etc.) - that would be an easy way to achieve fairness. Is this possible?
I tried special "House Rules" where the expert player is limited to only 1 city, but this is NOT my idea of SMAC and SMACX. Building bases is fun! (Capturing bases can be fun too )
Any ideas?
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