Some further moves:
Do we want to rush the Hab Complex at AU (take those 2 mineral crawlers off the forest to MM a facility)?
- Put the F-6 at Craterwest on al;ert, but it took off to investigate (?) the Hive troops at Hole of Asp
- Moved the B-6 from Argos to just outside Iaci, ready for the PK invasion in 2 years
- Sortied the B-4 from Cratersouth out over Buster Ocean to see what's what
- Frolicked in the Mt Taygetus fungus with the 2 Hoplites, but nothing stirred
- SCC Vlademorei rummaged around in the seafungus east of Gagarin memorial, but nothing
- swapped Crypteia between FL and TH to get the Elite one at TH (can steal NG from Lal turn after next and, and provoke vendetta) - TH's exchange student stopped at the FL monolith to refresh himself
- Tomcat-FS joined its 2 colleagues to construct the condensor west of FL
- Upgraded the Fort Soup Hoplite to a CDF, and changed a crawler from minerals to nuts - will grow to size 8 next turn
Do we want to rush the Hab Complex at AU (take those 2 mineral crawlers off the forest to MM a facility)?
Allowing one to choose the production a materials pod finishes makes pod popping more worthwhile, and - generally speaking in PBEMs - I think the usual pod popper factions such as Cult, Spartans or Pirates can use all the help they can get against the raw economic power of the likes of Uni, Morgan, PKs... (Though of course I'm biased in my opinion as I've grown to prefer the playstyle of these momentum factions.)
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